Suffixes and Prefixes cannot be changed with Harvest crafting
no, the ilvl required means 'mod x cant roll without being at least this ilvl'
even if you have an ilvl 100 weapon, tier1 phys% has a 25 weighting, while tier 8 has a 1000 weighting. | |
Good to know. Some mods do have tier weighting while others don't.
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" I think it was less confusion and more of slightly bad phrasing, I believe he meant that since you only like 3 of the 12 outcomes the chance in this case will be 300(wanted weight)/1200(total weight) = 25% outcomes being desirable, and thats without factoring in the chance it lands on ES mod in the first place. " I don't think that 90% is correct, and if it is then I believe its because you are rolling some weight affixes. I've been rerolling my new life block shield for maybe 30+ times now with life more common. Its very unusual to not get at least 2 life mods on it. AFAIK the "more common" harvests act like a fossil but without the block i.e a 10x multiplier. Depending on the base weights this can make it very easy or just not atrocious to roll. I have no idea how the chosen stat is picked, I don't think its a equal split between all mods of the chosen tag but just the same weight distribution among them which 8000 to armor, 12000 to ES and 1500 to %ES making the last named appear less than 10% of the time (not including it appearing in the other affix rolls). @wengbeng How specific are you on your wanted mods? have you calculated any odds? You might just not have even hit the average times for what you want to achieve. |