GGG missed all points in Improvements to the Archnemesis Panel!

i just had to manually sort these things and even wrote it on a paper just to finish the challenge lol. It's horrible.
No to conditional challenges on top of RNG pure luck mechanics.
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LeknaatTrueRune wrote:
i just had to manually sort these things and even wrote it on a paper just to finish the challenge lol. It's horrible.


100% tru!!!
+100

worst UI + worst inventory + trash realisation
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I would also like some QoL stuff for Archenemy. Maybe a quicker way to delete them when my storage is full. Ofcourse I'd like it if the things could stack, even if only the same ilvl. Sorting and all that stuff would also be neat. Thanks!
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wacco4932 wrote:
I would also like some QoL stuff for Archenemy. Maybe a quicker way to delete them when my storage is full. Ofcourse I'd like it if the things could stack, even if only the same ilvl. Sorting and all that stuff would also be neat. Thanks!


just wonder why needed that useless ilvl? for what? just make em stack and remove ilvl... fixed all problem
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TreeOfDead wrote:
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wacco4932 wrote:
I would also like some QoL stuff for Archenemy. Maybe a quicker way to delete them when my storage is full. Ofcourse I'd like it if the things could stack, even if only the same ilvl. Sorting and all that stuff would also be neat. Thanks!


just wonder why needed that useless ilvl? for what? just make em stack and remove ilvl... fixed all problem


Getting rid of item level isn't an option because it would allow players to print exalts by farming the mods in Act 1. Maybe in the future if Archnemesis goes core and only appears in maps this could be a thing, but during the league GGG's hands are kind of tied.

Nobody (I hope) wants the Harbor Bridge Farming days to come back...
Couldn't they just limit drop rate of these for overleveled chars? Problem solved

edit: Actually this is already in effect. It won't drop in low level zones for my high lvl char.
Last edited by Zottelfisch#6506 on Mar 10, 2022, 12:44:36 PM
ya i have no idea about this

you have heist locker
you have expedition locker

all that can be put in stash also

and then you have archnem stash. they are more than capable of making the mechanic not annoying. in fact, they've already made such stashes.

i feel ggg wants us to feel annoyed.
`Spent 2 mirrors on my build, but I'm only Level 98.` LOL
`From just quick sweep of your characters, toxic rain, golems .. sure, non meta... sure.` LOL
clearly GGG is not going to make any more improvements this league...

BUT

The thing that pisses me off the most about this damn stash is that I highlight specific recipes and yet when I CAN create non-highlighted recipes, the frags STILL get highlighted. This screws me up more than anything when I'm going fast and not focused.

How hard would it be to simply deactivate, or allow us to deactivate certain recipes completely. This freaking arrow system is also super unclear.
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LiMA6 wrote:
ya i have no idea about this

you have heist locker
you have expedition locker

all that can be put in stash also

and then you have archnem stash. they are more than capable of making the mechanic not annoying. in fact, they've already made such stashes.

i feel ggg wants us to feel annoyed.

+1
also just remove ilvl and make lowest possible lvl to drop em like only from yellow+ maps recipes can be dropped if u 90+ lvl
BOOM and its can be stacked! and fixed many problem!
also stash can be bigger
Settlers master craft service Settlers My IGN TreeOfDead
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Archnemesis is a filler mechanic, This should be obvious :P

Filler mechanics drop too much currency/etc and always show up in leagues where it seems like the devs are stretched thin.

I don't like filler mechanics but they are necessary during patches where the devs have added a lot of core content and did not have time to make a fully fleshed out mechanic for us to enjoy.
Innocence forgives you
Last edited by SilentSymphony#3358 on Mar 28, 2022, 8:19:47 AM

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