Full Atlas Passive Tree Reveal

that's a big nerf id you havn't noticed
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PizzaBoyTula71 wrote:

I played this game too much. You really think, what abys, tormented spirits - good pasives?


Yeah torment may be worth going to, also blight, essences, ritual, harbingers or rogue exiles. Some of them depend on your playstyle.

Theres even nodes increasing quantity of items.


Diablo 2 > Diablo 1 > Diablo 4 > Diablo > Torchlight > Titan Quest > Grim Dawn > Diablo Immortal > Path of Exile 2 > Path of Exile.

Purchased Vessel of Hatred Supporter Pack
I'm kinda pissed that I may need to do The Feared and Maven again to earn atlas points. I suck at the game so being able to do Feared on my own and succeeding by pure luck on my 2nd attempt was not a fight I ever wanted to repeat ever again! Hopefully old points earned for those fights carry over in standard for the new tree somehow.

That said, this is clearly a much better system and obviously enables you to do some crazy stuff in the future on it (jewels and basically whatever we can already do on the skill point tree).
✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
There is a small bug in the Delusions of persecution, Compulsive hoarder and Pathological big passives branches, in each branch, a small passive can't be clicked.
Well it is good and sweet, thanks for bringing back Emblematic and thanks for the great and wide options for the atlas, i love it, some stuff got nerfed but there is also compensations for it.


So if I work hard, I can get an amazing 7% increase in chance of, for example blight, that I like to play, just appearing there.

They could give less reward instead of less appearances, but that would mean more arpg gaming and less casino mentality; can't have that, no no.

Oh, and any expansion content can be cut out of the game every expansion, so I have to hope they don`t cut the ones I like, right...? And always a legion to praise any decision, with amazing logical arguments. "I don't like this, so no one should have it."

In the "to be played forever" game that lasts 3 weeks every expansion for the majority, and 3 months for the rest.
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mrhouston wrote:
So if I work hard, I can get an amazing 7% increase in chance of, for example blight, that I like to play, just appearing there.

They could give less reward instead of less appearances, but that would mean more arpg gaming and less casino mentality; can't have that, no no.

Oh, and any expansion content can be cut out of the game every expansion, so I have to hope they don`t cut the ones I like, right...? And always a legion to praise any decision, with amazing logical arguments. "I don't like this, so no one should have it."

In the "to be played forever" game that lasts 3 weeks every expansion for the majority, and 3 months for the rest.


Whilst I'm looking forward to playing the league with the new tree, I share some of your concerns. I've seen people say we are going to encounter 4-5 league mechanics per map. The % to encounter them has been reduced for most mechanics by quite a bit, so the chance of naturally coming across a specific mechanic has dropped.

If you're juicing with scarabs, master missions, sextant, and map crafts, sure things will be better. But people should not expect to alch and go, and come across legions, blights, breach, etc in the same map often.
Are the points spent here account wide or character specific?
Lets go for it
"
mrhouston wrote:
So if I work hard, I can get an amazing 7% increase in chance of, for example blight, that I like to play, just appearing there.

They could give less reward instead of less appearances, but that would mean more arpg gaming and less casino mentality; can't have that, no no.

Oh, and any expansion content can be cut out of the game every expansion, so I have to hope they don`t cut the ones I like, right...? And always a legion to praise any decision, with amazing logical arguments. "I don't like this, so no one should have it."

In the "to be played forever" game that lasts 3 weeks every expansion for the majority, and 3 months for the rest.

And you'll have 15% chance to spawn Blight encounter(with 20% to spawn 1 more), which is pretty high. Also don't forget scarabs, sextants and Kirac's missions. With the ability to extract oils from anointed items and guaranteed anointed item drops you can literally print high-level oils.
If you love some league mechanic and do not use scarabs to run it - you're doing it wrong.
Last edited by alex_disp#4958 on Feb 2, 2022, 10:14:42 AM

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