[Solution found!] Even more CPU spikes after the patch; the game is unplayable.

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Darknstormy wrote:
I turned off hyper threading in my BIOS for my intel CPU. Although it does greatly reduce the frequency of the CPU spikes, it does not solve the issue. CPU still spikes (including in log in screen) for me approximately every ~30 seconds. These spikes are not seen when the in game setting for Engine multithreading is disabled. That said, its pretty good performance, but maybe this will help PoE team debug the issue.

Yeah noticed it too, crazy CPU spikes at character selection screen, even with Hyper-threading disabled in BIOS.
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yekn0d wrote:
I have the same issue since the last patch big cpu spikes that go away with engine multithreading disabled or largly go away with hyperthreading disabled in bios. Performance obv takes a big hit with both solutions.

My processor is Intel i7, so I have 4 physical cores.

As a result F1 CPU graph shows increase from 4ms to 6ms when hyper-threading disabled in BIOS, but 12-14 ms when disabling Engine Multithreading in Graphics Options.

Guess 4 cores way better than 1.

But obviously disabling hyper-threading worsens performance.
apparently OP is right there is reddit thread about latest january patch wich ontroduced multithreading bug and alot of people got the bug what a shame right before launch
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GGG has a record of making a problem they can't solve seem as unsolvable. Until they learn how to miracously solve it. Go check their history with desync.


you make it sound like it would have been better for their reputation if they didn't solve it.
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Why would you mark it as a solution found when the solution is to drop 30-40% of your fps? What a joke.

Does the developer even understand how much money does this bug costs him? How many new players are just gonna uninstall without messing with settings? Like 20% at least? This is insane.

Me and my friend, we both got it. Fortunately, we can switch to Vulcan. And if Vulcan starts sucking, what then?
I agree, this shouldn't be given the status of a solution. It's still a problem that GGG should address.
Softcore, solo self-found.
----- Currently: -----
Power Siphon Locus Mine Trickster in Settlers of Kalguur
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Dinky wrote:



Yeah, I have exactly the same bug.
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Why would you mark it as a solution found when the solution is to drop 30-40% of your fps? What a joke.

Does the developer even understand how much money does this bug costs him? How many new players are just gonna uninstall without messing with settings? Like 20% at least? This is insane.

Me and my friend, we both got it. Fortunately, we can switch to Vulcan. And if Vulcan starts sucking, what then?

1) No FPS drop for me, stable 60 fps with hyper-threading disabled. But yeah, if I had 144hz monitor I'd got FPS drop.

2) Got this bug both on Vulkan and on DirectX.
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Why would you mark it as a solution found

Because now I can actually play the game.

Otherwise PoE is simply unplayable.

Disabling hyper-threading is the only way until they fix the graphics engine (and I seriously doubt they do it any time soon, most likely we'll see this bug in PoE 2 too).

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