Path of Exile: Siege of the Atlas Teasers

If Zana dies we riot!
I don't care about Zana, I already miss Navali as much as Cadibro !
Harvest in a nutshell : https://image.noelshack.com/fichiers/2023/48/6/1701517918-poeh.jpg
Ultimatum : https://image.noelshack.com/fichiers/2023/48/6/1701517789-ultimatum-league.png
Expedition : https://image.noelshack.com/fichiers/2023/48/6/1701518028-poe-expedition-in-a-nutshell.png
Some sort of attack CI build incoming, using both Precise and Resolute technique as well as damage on full life ?

CI attackers definitely get some support here.
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za6i9ka wrote:
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PoitelMarto wrote:
And what of (elemental) minion skills, such as some Golems and SRS ? Do they benefit from triple damage ?

Not sure they would benefit this more than double +2 wands or Kulemak's anyway, but that'd definitely have to be considered.

And if its 100% chance to deal triple damage it won't work on minions either.


We have triple damage on skeletons with iron mass, why would this staff not give triple damage to raging spirits?
I don't know where Zana went, nor what sheis up to but :

Either she found something that needs to be unveiled and this is why Kirac is the one giving mods this update, or she has finally turned against us and we won't see her for some time before she plans to try to kill us...

I really hope that it is the first option and that we will have a second end game system, because i don't want to kill Zana, she is like my sister (excentric and borderline insane...)
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
the nerf from glacial hammer hit me a bit (melee splash jewel), but I've been around for so long and I know that GGG will have a reason.
After the manifesto, I was a bit surprised by some of the strong buffs, but I had given up hope that the melee would still get something useful.

AND NOW BAAAM.... Precise Technique !!!!


i love you GGG cant wait to build around it :)

So to clarify, there's two ways to use Precise Technique. Firstly, you invest into accuracy and get it higher than your life on a life char and be rewarded with 40% more attack damage in exchange for not being able to crit.

Secondly, you don't invest into accuracy but go CI instead. Since CI puts your max life at 1, even just 2 accuracy will satisfy the requirements. Then you take Resolute Technique in order to be able to actually hit stuff with your attacks.

Any other approaches that I'm missing here?
cant wait
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BNightwolf wrote:
"
za6i9ka wrote:
"
PoitelMarto wrote:
And what of (elemental) minion skills, such as some Golems and SRS ? Do they benefit from triple damage ?

Not sure they would benefit this more than double +2 wands or Kulemak's anyway, but that'd definitely have to be considered.

And if its 100% chance to deal triple damage it won't work on minions either.


We have triple damage on skeletons with iron mass, why would this staff not give triple damage to raging spirits?


Iron Mass specifies that your skeles get to do triple damage. Its triple damage mod is a minion mod, in fact even more specifically only for skeletons.

This staffs' triple damage is for the player. Minions don't inherit player mods. So it won't give your minions triple damage. To clarify, SRS doesn't deal any damage from the skill. The skill only summons the minion. What the minions do after is separate. There's no 'SRS damage' for this staff to magnify.

You can see it in the name - it isn't Raging Spirits, it's SUMMON Raging Spirits
Last edited by Exile009 on Jan 26, 2022, 7:04:18 PM
So what you are saying is that my 99% stylistic reason for using a 2 handed sword on a melee build for the last 4 years will no longer be punished??



....or will you put Precise Technique next to Doomsday, just because you don't like me?

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