Patch 3.13.1 - Still Crashing to Desktop

I have the same problem starting this evening for me... I played a couple of maps 10 hours ago, no problems then. Now I'm having constant crashes every 1-2 min... Unplayable like this.

I didn't change anything on my hardware nor was there a patch(?), so I'm absolutely clueless what's causing this now all of a sudden.

I tried restarting my PC, verified game integrity (no errors found), switched from Vulcan to DX11. Nothing helped :(
1) I had the same problem here, 5 crashes per map:

Ryzen 7 1800X
Nvidia GTX1080
16GB ram

2) I try:

- Verifying game files on Steam (x2)- didn't find error.
- Dynamic Resolution - Disabled (since the last patch).
- Re-install the full game.

Nothing worked, totally unsuccessfully.

3) After that i tried to re-enable the Dynamic resolution and to my surprise IT WORKED. I'm already playing for 6 hours without having a single crash (I fixed it at least so far).


I’ll keep watching and I’ll update any news here.
"
F4LL3N69 wrote:
POSSIBLE SOLUTION!!

Hi guys I've also been having constant crashes and tried a bunch of things from the thread.

The solution that is working for me THUSFAR is I moved my game files to another harddrive.

NOTE: I am playing through steam and moved my files via the steam app to another steam library.

Do hope this helps so of you exiles!



I tried this and I could run a few maps without any crashes. Usually I crash every other minute since the update. High hopes!
So far disabling multithreading has (mostly) worked for me. I'm on a Ryzen 1700X, so I suspect this patch made it so anyone using gen 1 Ryzen CPUs are fucked until GGG fixes this problem. No multithreading will destroy your performance, but at least you shouldn't crash every 5 seconds. I also turned every graphics setting to minimum and am using Vulkan rendering.
1) I had the same problem here, 5 crashes per map:

Ryzen 7 1800X
Nvidia GTX1080
16GB ram

2) I try:

- Verifying game files on Steam (x2)- didn't find error.
- Dynamic Resolution - Disabled (since the last patch).
- Re-install the full game.

Nothing worked, totally unsuccessfully.

3) After that i tried to re-enable the Dynamic resolution and to my surprise IT WORKED. I'm already playing for 6 hours without having a single crash (I fixed it at least so far).


I’ll keep watching and I’ll update any news here.


UPDATE: Playing for 10 hours without a crash.
Last edited by Ralfus13 on Jan 29, 2021, 10:56:37 PM
Same issue here. No crashes until last patch. Ryzen gen 1 processor. Anyone know if the devs are even aware of the problem?
Constant crashes.

Game is unplayable.
This is getting inevitable.

The game works however it pleases. Some times it is not crashing other times it crashes every 1 minute. I lost 2 breachstones due to the random crashes.

Is there an ETA on a fix? What is going on?
If you have a Ryzen CPU and are constantly crashing, disable SMT in bios until GGG fixes the problem.

Haven't had a crash since.
Add me to the list.

i7 10750H, 16GB ram, RTX 2060, Aourus laptop.

Game crashes on every more intense battle since the patch. Was fine and smooth before. Deleting cache files etc. did nothing.

The crashes for me occur everytime there is a big battle or a lot of monsters. Heist maps for example once you hit the main objective are completely unplayable. So many crashes that kick me out that I simply run out of portals.

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