[Discussion] Harvest's Economy - Why Exalts Are Almost 200c
I have never seen a scenario where bots increase market prices....
Every mmorpg people hate bots because they crash markets, flooding the game with things that would have more value. Chaos orbs are next to useless in reality. Can you buy end game gear with them ? Nope. Only 1200 fit in your inventory, even if exalts were 120c a 20ex watchers eye = 2 full inventory of chaos, so if you want anything valued over this you are forced to trade in ex You can only buy exalts with chaos, then trade for your headhunter or watchers eye. There is hugely less exalt in the market, when you sell one you get hit with whispers seconds after posting. Buying them is much harder because the supply is not there. Leagues like this just showcase the problems this game has with currrency and trading. The second exalts become scarce the economy craps itself. |
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" This is basically all there is to it. We don't have a league mechanic spamming people with extra "currency drop chests" every map, and why would anyone use chaos orbs for crafting with the ease of seed crafting recipes that do things better? Along those lines there's also little reason for anyone to go out of their way to target farm exalts because they have no utility this league either. This is the issue with having an economy built around consumable crafting items, if those crafting items lose their utility everything goes nuts. There's no reason to assume there are more bots this league than any previous league. Server stability doesn't effect bots, they auto relog every time they are disconnected. | |
Make chaos useful by using it as a precondition for high level harvest crafting. Say tier 3 or 4 harvest crafting require x amount of chaos. Then it may normalise the equation of the need for chaos.
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" Yup, it's all about the pixels. ~ Adapt, Improvise and Overcome
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" This. I average less than five trades per league. Always buying, never selling because I can't be arsed. I literally don't care if I have something unknowingly valuable in my stash. I play SSF-friendly builds so I can just skip the economy entirely if I choose. I actually use currency I find. I do the chaos recipe. I give zero fucks about how efficiently I grind. I play (and support) the game because it's fun. If participating in the economy stops being optional and becomes mandatory, I'm out. This is a F2P game with no barrier to account creation. Bots will never go away. People need to stop insinuating that it's acceptable to punish legit players in the name of trying to stop botting. | |
" Bots don't actually auto relog after server issues. You can easily observe this by logging on after servers go on and doing the usual bot checks, and it has been observed for a while by plenty of people. I agree there probably aren't more bots than other leagues by any significant margin, but they are a problem every other league as well. There's no powercreep here. Creep implies it's slow and could be overlooked, this is a full out sprint.
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" They likely go on cooldown in an attempt to avoid detection. If you crash an instance with a bot in it they will instantly relog, this is known. They probably attempt to relog rapidly a handful of times and then determine the server is offline and switch to attempts every 5-20 minutes or whatever. It would be pretty easy to spot people using bots if they were attempting to log into an offline server every 1-2 seconds for an extended period of time. There is absolutely no reason a bot wouldn't be able to log back into the game after an extended downtime, with no user input required. That's an incredibly trivial thing to add compared to say telling a bot to loot an item on the ground. | |
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020 | |
" There's not no reason obviously because it doesn't happen. Whether or not you judge it as trivial, bots do take a good while to come back online after server downtime. As to whether it's more trivial than looting, I'd definitely disagree, especially as the code to loot for bots is probably well used, with no reinventing of the wheel, while escaping detection due to login and startup behaviors probably requires far more frequent tuning to continue the game of cat and mouse. It is very easy as the server administrator to observe these startup behaviors, which are likely incredibly obvious, while the interaction with the environment requires more subtle observation. There's no powercreep here. Creep implies it's slow and could be overlooked, this is a full out sprint.
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It's just the availability of chaos spam through garden. That is all there is to it...
I honestly wouldn't know what to use an actual chaos on right now. Last edited by Burgingham on Jun 28, 2020, 12:48:00 AM
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