[PS4] Common PS4 Client Crashes

I've noticed a crashing issue directly connected to when I try to identify an item (specifically rings; two stone and sapphire) in my bank when I'm using the Harvester. I've crashed on the Primal and Vivid for sure when attempting to do it -- possibly the purple one as well, but I'm not as sure about that one.
evertime i try and log in on ps4 i get login error, the operation timed out, has happened about 10 times now and cant log in, have no idea whats going on
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evertime i try and log in on ps4 i get login error, the operation timed out, has happened about 10 times now and cant log in, have no idea whats going on



Same issue here.
Still crashing, still no lab possible, still no solution or patch in sight. I honestly think, GGG doesnt care about it, as long there are enough players buying mtx. A good support team would at least give as an update, not to mention a compensation for this mess.
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DmKoG wrote:
I've noticed a crashing issue directly connected to when I try to identify an item (specifically rings; two stone and sapphire) in my bank when I'm using the Harvester. I've crashed on the Primal and Vivid for sure when attempting to do it -- possibly the purple one as well, but I'm not as sure about that one.


Happens to me on Xbox as well. Place any unidentified item in the Harvester, press B, instant crash.
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Still crashing, still no lab possible, still no solution or patch in sight. I honestly think, GGG doesnt care about it, as long there are enough players buying mtx. A good support team would at least give as an update, not to mention a compensation for this mess.


they did give an update

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Jeff_GGG wrote:
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When will console get the new patch with the fixes to harvest?
I don't have an exact date as of right now, but we're currently testing it on consoles. We aim to deploy it as soon as it's ready; at earliest it will be Monday, but that's not guaranteed.
Adding my contribution to this thread in hopes it will help ...

I am on PS4 and the game crashed 3 times within 30 minutes while i was in a T6 Underground Sea map, first crash occured right after activating the Delerium Mirror that spawned in the map, the next 2 happened after a small fight with only a couple of mobs involved.

Note that in this map, i also did a mission for Zana that took me in Channel map which i could complete without any crash.

Another note, in general the game seems to suffer a lot more of performance issues compared to Delerium league, the overall framerate is lower and there is a lot more stuttering.

Regards
yet another blue screen death. You know how frustrating it is to die that way and lose xp?

Why isn't there some sort of protection for this bullshit? Because you don't care or what? I'm up to almost 50 blue screens, why am I still playing?
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Jeff_GGG wrote:
Many PS4 players are reporting frequent client crashes while doing simple actions. Despite these actions feeling like they'd be easy to reproduce, the game does not crash on-demand when we follow the reported steps. We are finding it extremely difficult to reproduce the crash reliably in our office. It appears to crash approximately once every ten hours on average (which is backed up by the number of crashes vs. gameplay hours reported by our analytics). Given the reports that some users encounter the crash many times per session, it appears there's a range of different experiences (potentially based on what gameplay activity the player is doing, but we haven't narrowed this down yet).

If you have specific instructions that cause a client crash reliably multiple times, please let us know. Do test it more than once though, because it's easy to attribute it to the last thing you did even if that's a coincidence and the crash was due to some complex internal state.

We understand that this crash results in a terrible game experience, and we are very sorry for this. We're trying our best to address it, but without reproduction steps, the best we can do is intelligent guesses. We will make some engine changes over the next few days to try to mitigate the issue. They'll hopefully resolve (or dramatically reduce) the crashes, and will at least help us work out if the crashes are related to the area of the code we suspect they are.

We are very sorry for the inconvenience that this is causing!


So, I have been playing for probably too long today and I have experienced crash upon crash. I can layout a rough idea of what I have been doing just to hopefully help give an idea on what may be going on since I've just been farming the third Labyrinth for the entirety of my playtime today.

Firstly, I am running a toxic rain + Herald of Agony build (https://pastebin.com/Re3ZQdkZ) <- link for Path of Building if it helps.

The majority of the time I have crashed today, it has actually been while affected by the acceleration dark shine buff and usually when I either hit a trap too quick, or kill too fast since my attack speed skyrockets.

I have also noticed that the crashes somewhat minimize when I actually kill everything in the map, rather than just run through. If I leave a lot of the enemies, I have noticed that I will generally crash once a run (which sucks because you lose the Lab progress). However, when I started killing everything, I could usually go 5+ runs without crashing.

I am not sure if this helps, but I just wanted to share my experience to maybe at least give some ideas on what it might be in the back end of things.

Cheers!
still a minimum of one blue screen death per day. It's absolutely ridiculous that we lose XP when blue screening (it's not something that is our fault or have any control over).

Console needs to be treated differently because of this. I don't even want to play anymore, which is sad because this is really the only game I like. Can't there be something done to prevent the death while you are blue screening?

The only build that I know of that can survive these blue screens are minion builds like zombies or spectres, but that's so incredibly laggy. So that's the conundrum, play really super lag build every league or just accept dying every day to blue screens.

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