Dynamic Particle Culling
Is this also available for console Players?
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sexy!!
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" I agree with this! " So did mine! |
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pretty pog although the culled effect no longer looks like 22 attacks per second. I wonder how toned down this might make the game feel in different scenarios which is good for performance but might not be as satisfying visually.
Last edited by octeris#5405 on Jun 18, 2020, 9:04:36 PM
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holy shit thats incredible
not only is it a performance improvement, but it improves your visibility as well, haha so next time ppl say "i can't see shit!" just respond with, "just get 22 atk spd" |
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" Stop being a cry baby even on this post. You just gotta cry everywhere huh? They didn't demonstrate with a 2H weapon since it would be too slow and would not fully showcase what they mean in a short video. The 22 attacks they just showed in a short with using a 1H would take way longer to show the 22 attacks on a 2H. |
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22 APS with Dynamic Particle Culling means improved performance.
"Challenge accepted" OMGItsJousis </George Takei voice off> |
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bhahahaha relax i was just making a point that u cant reach 22 aps with two handed weps lol that is all i was saying. I said exactly what they did with the patch notes deal with it. If you havent relized that yet lul. I really would like to see this shit in a blighted t15 map thats where the real strain of the game is imo . Once again gl to all
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CAN MY PC DO THAT:( LOL
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jesus!
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