3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner

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Nemecseck wrote:
for soul catcher more charge is better?
You mean Soul Ripper? We want at least 50, and as close to that as we can get. So one with 50 charges is better than one with 60.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
If my friend play aurabot that boost well our golem? Or it's not really useful?
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grimjack68 wrote:
I was running a carnage chieftain, a host chieftain, they of tul, and arena master.

Carnage and host boost DPS. So does the Arena Master. They of tul is an AOE defense buff.

I get zombies killed every so often, spectres very occasionally, and the AG "never" - actually twice last league. Then I bought a spare set of gear for when I got him killed the 3rd time, and he never died again. :) My biggest source of losing spectres was running the lab, but for a totally silly reason - I'd enchant my helm, which unsummons all critters, and forget to re-summon everything before I ported out of the end room. Then I'd have to beg in global 820 for They of Tul and Arena Master spectre corpses again. Eventually I leveled a spectre bank.

Blood magic is because the carnage and host chieftains have a very small mana pool, so they don't cast their buffs that often. Switching them to blood magic means they cast far more often, and their buffs are almost always active.

Kingmaker will help both offensively and defensively. Fortify gives you 20% less damage taken from hits, which is nice! Plus culling strike, which is also nice. And this applies to both you and your minions - EXCEPT the AG himself.

Testing the AG is tricky - the toughest content I ran into for minions was Atziri, Hall of the Grandmasters, and sometimes Sims, especially if both bosses show up at the same time. The AG was fine in the Sim, but I'd lose zombies and spectres. HOTGM destroys all my minions. I could still clear it... eventually... but I did a LOT of resummoning, and ran it without the AG after he died the first time. Atziri was a pain in the rump as well. I just unsummon the AG for risky tasks, I'd rather take the DPS hit than have to source another set of AG gear.


The transition was well worth it. Did Sirus A5 for a friend last night and it was a joke. Then did my Sirus A8 and it was much, much better than before. Now I am hyped to push the build all the way and aim for my first level 100. :)

The AG passed his stress test. Even with +2 helmet and level 16 life support neither Sirus nor Minotaur (the latter is probably the best stress test, I came to think) can harm him. So once I get my +3 helmet, I'll go for Kingmaker.

Only remaining Issue is the Zobmies and Spectres dying too frequently. Since this is true for the spectres as well, it makes no sense to get specific spectres which made me think it might be worthile to replace blood magic with a level 4 empower. If that were to vastly improve the survivability of the other minions it would just be so much QoL.
@shafirion: without blood magic, host and carnage chieftains are utterly useless. The QoL from having them live longer is not real QoL...you just have to grab some more minion life nodes if you want that.

Guys I have a question: never made the base Stone Golem build (always went straight to carrion). Is there a point where you can have too many Harmony jewels? Right now I'm at 7 harmony and 2 eminence but I'm approaching another large cluster with 2 more slots. Trying to decide if I should get two harmonies or if the right call is harmony / eminence at this point. One slot might go to a corrupted blood jewel but then I guess the other would have to be harmony at that point?
Primordial bond in better then call of the slaughter for 3d notable?
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jsuslak313 wrote:
@shafirion: without blood magic, host and carnage chieftains are utterly useless. The QoL from having them live longer is not real QoL...you just have to grab some more minion life nodes if you want that.

Guys I have a question: never made the base Stone Golem build (always went straight to carrion). Is there a point where you can have too many Harmony jewels? Right now I'm at 7 harmony and 2 eminence but I'm approaching another large cluster with 2 more slots. Trying to decide if I should get two harmonies or if the right call is harmony / eminence at this point. One slot might go to a corrupted blood jewel but then I guess the other would have to be harmony at that point?
Depends on the stone golem attack speed / cooldown calcs posted by the OP.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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Nemecseck wrote:
Primordial bond in better then call of the slaughter for 3d notable?
No. PB only gives you more golem life. The other two lines apply to you, not your golems, and you don't deal any damage to speak of directly, and your golem buffs are already capped.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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grimjack68 wrote:
and your golem buffs are already capped.
How much is the cap on golem buff effectiveness (life regen / phys reduction)?
Last edited by Viktranka#3883 on Oct 13, 2020, 11:50:32 AM
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Viktranka wrote:
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grimjack68 wrote:
and your golem buffs are already capped.
How much is the cap on golem buff effectiveness (life regen / phys reduction)?


there is none

and call of the slaughter is pretty useless, because you alrdy got like 700+ increased golem damage and the 15% wont matter and are wasted passive points anyway. primordial is better.

but its just a playceholder anway for the passive arangement
Last edited by stfukthx#7031 on Oct 13, 2020, 12:12:48 PM
how do you get PoB to calculate Stone Golem slam cd? Mine is stuck at 4

*edit: nvm, have to change the text line and get rid of "summoned"

Can someone verify that I'm calculating this correctly?
in the OP, 1 / attack speed x 3 (regular multi) has to be slightly greater than my Golem slam CD. Since my Golem CD is at 1.00 with 7 harmonies @ 44%, seems like using 4 eminence with 20% (plus onslaught/feeding frenzy/flesh offering) still gives me optimal attack speed of 1.04.

I'm wondering what the "general rule 7/2" uses as a metric because this seems to suggest I need 7/4. Perhaps the general rule is assuming average or low rolls on both harmony and eminence i guess
Last edited by jsuslak313#7615 on Oct 13, 2020, 2:09:23 PM

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