Assailum's Snipe visual effect stacks and stays until zone change

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Sneakyshadow wrote:
Yea rly hope this get fixed soon, atlease disable the sound effect so I can play the game with sounds, don't care about the graphic bug.


Doubt it. It's not even on the 'known issues' list. :(
Just got this item, equipped it to test, and I have the visual and audio bug as well.
IGN: SoulCinder
Issue also occurs on my PC, with puncure, supports or nothing socketed in the helmet. Occurs on graphics settings visible on the screenshot as well as GI on, antialiasing high and high sun shadows.

Windows 10
RTX 2070S Gaming X Trio
Ryzen 7 3700x
16GB RAM 3200mhz
Nvidia Shader Cache turned On

GGG if you could please at least disable the audio of Snipe, it's so loud I'm thinking about muting POE when playing the build.

Just started using the helmet, the only way i found to fix it is to change instance. Here is a video of the bug

https://www.youtube.com/watch?v=4_RuVerPywA&feature=youtu.be
Seems like it's Nvida cars that it happens with. Anyone know an AMD user that's having the issue?

RTX 2060 here, have the bug too.
IGN: Bravo_Thirsty
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Darkblitz9 wrote:
Seems like it's Nvida cars that it happens with. Anyone know an AMD user that's having the issue?

RTX 2060 here, have the bug too.


I have another PC with AMD R5 2600 and RX580.
This problem be can reproduced on that machine easily
Hmmm, then perhaps it's a Windows 10 thing? I'll try to test with some buddies.
IGN: Bravo_Thirsty
Me and everyone ingame has this bug, seriously only GGG staff has perfect working game lol
Could you perhaps disable the sound effect for the skill in the meantime?
Having the same bug, all friends that have tried it have it aswell.. The visual is abit annoying but the sound is really worse.

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