Assailum's Snipe visual effect stacks and stays until zone change

Same bug

Windows 10 Home 64-bit

CPU: AMD Ryzen 7 3800X
RAM: DDR4 32GB
Video: MSI Nvidia RTX2070 Super
Hard Drive: WD SSD NVME M.2

I was using Puncture, and found if you keep using the the charge, my GPU will skyrocket it's temperature very quickly and frame rate starts dropping as well.

Toon: Duelist/Gladiator

I can remove the helmet and the sound and graphics animation still shows.

Only way to remove is to use a TP somewhere and it stops it.

Cheers
Last edited by Noxzio on Mar 30, 2020, 10:31:39 AM
Same issue for me. Happens in all areas. Haven't tried on a different character yet. Effect remains after removing helmet.

CPU: Ryzen 5 3600
GPU: GTX 1660 Ti
OS: Windows 10 Home 64-bit
SSD: Samsung 970 EVO nVME
RAM: DDR4 16 GB
Experiencing same bug on 3/30/2020

Windows 10 home 64x
Radeon RX 480 8gb graphics
16gb ram
Ryzen 5 2600
Same bug here, since 2 or 3 days ago.

Computer Specs: i5-6500k, GTX 1060 8gb, 8gb ram
Still having an issue with snipe skill.

The main problem for me isn't the sound since I normally play with sound effect volume set lower than other volumes. However, once I use snipe, charged to 6 stages, few times, the frame rate drops close to half of my norm. (From 140s to 80s) It's still playable, but it causes lag whenever the mobs get dense, especially with delirium encounters.

Would love for the skill to be fixed real soon...
I too am experiencing this bug.

Ryzen 3800x, Nvidia 1080, etc...

Annoying as hell.
same bug as well, please just disable the effect for now
Same problem here
still not fixed, despite the patch notes saying otherwise :(
Same problem here...patch did not fix it.

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