Changes to the Atlas of Worlds in Path of Exile: Delirium
was able to sustain maps all league for 3.9 without trading, literally the greatest feeling. if I'm forced to trade maps again because they wont drop naturally through progressing the atlas WTF is the point in playing anymore it will remove any enjoyment in mapping.
better yet remove the current trade system its a joke LOL |
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Great that you remove the random from the influence mechanic!
x% increased effect of Modifiers on non-unique Maps: In my oppinion this piece of trash should just be removed. I do not see fun in a mechanic that straight up says "if you play this build, it is not possible to run this map" (and yes to that might as well include reflect map mods). I am a bit sad to see that you punish the map sustain of people not super juicing their maps to try to progress. |
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152/154
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" That bad move on GGG's part was just one league. I lost Perandus Manor and Hall of Grandmasters both then. :-( After that first league of resetting the whole atlas, GGG changed it to keep the Unique map completions. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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polishing a turd doesn't stop it from being a turd GGG
I got a fever and the only prescription, is more cowbell!
Perandus Jewels: https://www.pathofexile.com/forum/view-thread/3584147 |
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I am totally disgusted about your nerfs to the atlas. wow. And I thaught you'd make it better, instead you take away master missions chances and additional map drops?
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I’m apparently in the minority when I say that I I’m in favor of the removal of the bonus for higher tier map drops.
My experience during this league was that I had way too many T16s, but was actually lacking T14s and T15s I would have liked to run. Besides, I don’t think going from +2.25 Tiers to +1.5 is going to make as huge of an impact as many people here make it out to be. With the current drop rate and other bonuses you’re still going to oversustain. I myself would rather take the increased chance to receive an atlas mission. But then again I’m enjoying Jun, Alva and Einhar missions more than many it seems. That said having more control over the atlas with Cartographer’s Seals or even an Elder Orb would be amazing. Regarding the changes for %increased effect of map modifiers I share the concern that it hurts some builds more than others and increases the currency and time you (would have to) spend rolling maps. With the league wide atlas and no way to toggle it off new characters will struggle with alch and go more than they used to. Keeping it tied to Awakening level or giving us players other means to control it would make mapping more enjoyable. Overall I don’t mind the changes but I see room for improvement and hope that them considering all this feedback will lead to a better gameplay experience. |
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Conquror atlas is BRAND NEW since 3.9 it's not like this has been in the game for a long period of time.
GGG overtuned it and feels it needs to be balanced. Now entitled brats are screaming and crying with tales of "nerfs". Don't even get me started about that backwards cesspool called reddit. "I didn't know we were making a pants simulator." - Chris Wilson Last edited by deadunion#7770 on Mar 2, 2020, 1:08:47 AM
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" This shit has been in the game for too long already, remove that crap already -___-". SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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I completed 121/154 map bonus objectives and 14/154 awakening objectives. I wasn't particularly frustrated by the new atlas, I just had little interest fighting conqueror bosses with heavy anti-melee mechanics, and was having a ton of fun killing metamorphs.
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