Path of Exile: Delirium Teasers
going to be fun
IGN: Ukr_BlueLight
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HYYYYYYPE
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" good point, the outer jewel sockets i can remember are really worthless. so not only do you waste a skill point for the delirium jewel, but two more for pathing to it. and maybe more in the added wheel. oh well. i skipped metamorph so this mechanic will have to do. :/ Last edited by dachoppa#6765 on Feb 27, 2020, 4:32:47 PM
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The jewels seem meh.
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" Ahhhhhhh....no you don't... Oh...and POGGERHYPESORZ!!!! |
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" Its not toxic, ITS FUCKING CHAOS AND POISON :D |
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Looking at new notable clusters. Self-fulfiing propesy....meh. Cry Wolf...a waycry buff? Sure I'll jump right on that one. Overshock...hmm, near shadow for lightning trap saboteur, big shcok bonus. Interesting. But wait,....no it's not interesting. 10 skill points to get to overshock plus I'm not a trap fan.
Nothing major for me yet. Last edited by Stubby83#4195 on Feb 27, 2020, 4:43:03 PM
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'Adds 6 passive skills', just for confirmation this doesn't mean you get those skill points with it as well? ^^
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Well, I must say this jewel system is more engaging than the extremely rare catalyst rewards from Metamorph, as the only unique reward from the league, i hope these aren't as rare so we actually get to play with them.
Life will be technically better Soon TM
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So many negative comments about the jewels. Do you guys realize that all those jewels are just magic? You can craft just more notables on them.
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