Path of Exile: Delirium Teasers
the jewels don't give you the passives
it also looks like all the outer jewels have new socket art, suggesting you cannot place normal jewels in them, but only these new jewels |
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Not a huge deal but:
"This is definitely not true at the moment. The most recent teaser (Overshock) is on the bottom. EDIT: Looks like it's fixed now! Thanks! Last edited by octeris#5405 on Feb 27, 2020, 5:54:02 PM
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" ... indeed, thanks. Now i'm hyped again :) i fear it will be a pain to craft what you want though. It would be the right time to add jewel bench crafting (classic and new ones) SSF for ever :) Last edited by LoloTwingo#3920 on Feb 27, 2020, 5:18:55 PM
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" It doesnt matter which jewel slot you choose, the passives it gives will be the same |
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" So far what I have done in POB with warcry thing (with all warcry cd and duration stuff + zerker warcry node) -you have 2.325 second long Enduring cry (permanent end. charges) -enduring cry has 1,74 second cooldown (permanent regen, around 700 life per sec per 5k life) math: CD(enduring cry)= 4 sec * [1/(1+%cd reduction of warcries/100)] with 130% cd reduction on warcries, that CD= 4*(1/2,3)=1,739sec -rallying cry gives you around 40% increased dmg while having 24,8 sec duration -due to going zerker with warcry node, 25% life regained every 1.74 sec and other buffs being permanent -template for the build with 5l Terminus Est, lvl 92 (needs manual addition of annointment - Bladedancer for dmg or anything with high health, flasks, jewels and especially warcry jewel + i forgot to add warcries) , https://pastebin.com/ffux7grm - experimental gear shows up to 10 mil. dps (cyclone ~7 mil, 3 mil with warchiefs) - perfect 6l starforge (close combat as 5th support) , shocked, 100% hit chance (accuracy on gear/jewels), bottled faith, better rings and things i already said in previous point Overall, seems pretty nice to me - did i mention it has potentially up to 25-30k armour (VMS and MS) and 90% phys reduction (jugg can be ashamed)? |
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ya zerker is 100% a sleeper with the war cry node. its pretty insane. i played it with conc path + oni-goroshi and it was pretty great even in SSF.
i just want more warcry skills. the current ones are kinda....meh. rallying cry is DECENT but not really worth using over enduring cry, which is purely defensive. and abyssal cry is garbo because its an on kill effect. IMO all warcries should be instant cast and change the node which makes it instant cast to some other benefit. that would dramatically boost their appeal. then abyssal cry should be some damage over time type of debuff thing. then a couple others should be added. almost like curse alternatives i think would place them well. but as far as i can see with these new jewels, almost none of them will be worth the point investment so far as i've seen. it'll be fun to play around with them though, but im not holding my breath for anything overpowered. maybe something slightly build enabling, for a cost |
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Random portals is hype af!
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
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hypeeeeeee!!!!!!!!!
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" It's already confirmed by Bex that you can use them as just regular jewel sockets if desired. |
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portal randomizer is HOT
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