[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

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TheRealDeria wrote:
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For question 1, from what I know, you can only apply 1 curse at a time on a mob. I think there's a passive that enables more than 1 curse to be applied.

For question 2, I don't have yet the aspect of the spider so don't quote me on this. It's an aura, I think you need to activate it first.


I should have been more clear, sorry.

For #1, yes, there is definitely a curse limit of 1. My question is more about why conductivity isn't a priority for the build / why that passive isn't taken.

For #2, I do have the aura activated. That's why I'm sort of surprised to not see any obvious visual indication other than the spinning "aura is on" indicator. I was expecting... I don't know. Spider web or something. Or anything.
There are versions of BL mines that use conductivity but BeerLeague's build prioritizes survivability in a number of places. So it takes enfeeble instead of conductivity and focuses on increasing ES instead of damage across the passive tree and item slots like rings and belt.

Also for Aspect of the Spider you should see enemies being affected. They get covered in webs. Here's a screenshot I found online:
https://www.pathofexile.com/forum/view-thread/2696903/page/1
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In terms of Small Cluster Jewel, what notable is the best for the build?

Is Conservation of Energy any good? Or the flat ES from Energy from Naught better?
Energy from Naught will be more ES than anything else. Conservation of Energy doesn't work with this build since mines don't leech (except for Machina Mitts).
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In terms of Small Cluster Jewel, what notable is the best for the build?

Is Conservation of Energy any good? Or the flat ES from Energy from Naught better?


energy from Naught is the only worthwhile one
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TheRealDeria wrote:
Question #1:
I've noticed that I'm doing something a little different; I'm using a curse on hit setup to apply conductivity.

Conductivity doesn't seem to be part of this particular build at all.

Why is that? It seems like that -45 lightning resist would be pretty critical.

I got off to a strange start this league and have been slower to arrive at the "final" version of this build, and what made me suddenly think about this is that I now am using the blasphemy/enfeeble setup and I find that it tends to overwrite the conductivity curse if the boss comes close to me.


Question #2:
I have aspect of the spider now, but how can I tell if its actually doing anything? I'm not seeing spider webs, I'm not seeing icons over the heads of mobs, I'm not seeing text in the list that appears when you hover the cursor over an enemy. Is that ALSO being overwritten by enfeeble or am I just not seeing something I should be?


-res and PEN are two separate stats. -res sucks, specifically in curse form.

The build already does 10s of millions of dps without really trying, more defense is better.
I'm trying to finish up 36/40 but still dying a lot to the bosses. I've reached 7.4k ES but looking into increasing this by dropping my Mark Of The Shaper ring and picking up ES on both rings (Elder rings with ES are $$$). Any other suggestions for gear upgrades?

Last edited by FaroBoon on Aug 4, 2020, 7:16:05 PM
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BeerLeague wrote:

-res and PEN are two separate stats. -res sucks, specifically in curse form.

The build already does 10s of millions of dps without really trying, more defense is better.


Can you elaborate on why -res is not good? I thought that -res could drive the resistance of the enemy down to negative values (effectively becoming a "more" multiplier). Other builds use, for example, flammability for this exact reason.

There is a ton I don't know about the game, though. Do I understand this wrong? I very well might, and if I am wrong I'd like to learn something.

I get what you are saying about the DPS being good enough without it, of course, but on fights like Sirus where its drawn out and there are no adds to speak of, it seems like this would shorten the fight since I'm usually not super-duper close to him.
Hi guys,

I can even make Sirus A8 with my current gear. So I thought about buying a Bottled Faith to boost my DPS.

What is your opinion? Should I buy this flask or exchange my wand? or maybe crystal belt for a crystal belt crusader?

Hi just wanna ask, If i run CI what auras to i run? I saw under the CI Auras and just see a blasphemy setup,,, are we not running any other than those?

would switching to LL be better end game?
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FaroBoon wrote:
I'm trying to finish up 36/40 but still dying a lot to the bosses. I've reached 7.4k ES but looking into increasing this by dropping my Mark Of The Shaper ring and picking up ES on both rings (Elder rings with ES are $$$). Any other suggestions for gear upgrades?



Your boots have very little as well.
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TheRealDeria wrote:
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BeerLeague wrote:

-res and PEN are two separate stats. -res sucks, specifically in curse form.

The build already does 10s of millions of dps without really trying, more defense is better.


Can you elaborate on why -res is not good? I thought that -res could drive the resistance of the enemy down to negative values (effectively becoming a "more" multiplier). Other builds use, for example, flammability for this exact reason.

There is a ton I don't know about the game, though. Do I understand this wrong? I very well might, and if I am wrong I'd like to learn something.

I get what you are saying about the DPS being good enough without it, of course, but on fights like Sirus where its drawn out and there are no adds to speak of, it seems like this would shorten the fight since I'm usually not super-duper close to him.


Few things you are missing:

First, any curse that grants minus res is worthless on end game bosses, or near enough worthless that it should never warrant a slot.

Second, while mapping, nearly every mob you come across is overcapped on their res - that means your -res is doing nothing.

Let’s say, for example, the map has + res on it, or the rare has an aura, or the boss has the ‘resists elemental’ tag (these are super common) - they will generally have 140+ all res. Assuming you are applying less than -65 res to them, that stat line is doing nothing for you as you are bringing them from 140, down to a number above 75% which is also the cap for mobs.

Pen however functions differently. It ignores resists over the cap and directly lowers resists from 75% no matter how high they are. The mob could have 200 all res and your 30 pen will always reduce the resists, or effective resists in this case, to 45. That’s a massive boon to dps.

Long story short, if you are doing an elemental build that deals exclusively one type of damage, or mostly one type of damage, awakened pen should be in your links. Also, any source of -res that isn’t “free” should be dropped. You shouldn’t be giving up gear slots, or aura slots, or passive points for it (in most cases - cluster jewels I would say are the exception to this)

“Free” would be defined as - a prefix/suffix roll that you aren’t giving up another damage roll for. A corruption implicit, trigger socketed spell, curse on hit with a secondary skill etc.

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