[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

So I'm quite unfamiliar with crafting and such but i managed to hit a +1 level of lightning spell skill gems as well as have the +1 level to all spell skill gems on my wand.



But now I have no idea how to go about it .
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supervi1 wrote:
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supervi1 wrote:
Can someone explain to me why a LL build has more survivability than a Life Based?

I can't get my head around it; yes, you have more EHP because of energy shield, but you lose acro/phase acro and you can't use a life flask isn't a bit weird? Idk, i never played a LL build so i simply don't know how it feels to play one...
When thinking about survivability, there are three things to balance: 1) effective HP (eHP), 2) defensive layers, and 3) dps (the faster you kill stuff, the less time mobs have to kill you).

The big advantage with LL is you can reserve mana AND life to run more auras. This allows you to run discipline (eHP), zealotry, wrath, precision (dps), enfeeble (defensive layer), aspect of the spider, and skitterbots (defensive layer and dps). Also with LL you can get enough energy shield to have just as much effective HP (if not more) with just ES based gear than when you run a pure life build. There are also a few ancillary benefits to dps as well (like taking Pain Attunement in your passive tree).

So while some builds use block, dodge, armor or other defensive layers, this build gets more eHP, defensive layers and dps as LL than the life or life/ES hybrid versions.


thanks for the explanation.
I searched a little bit more and found an interaction between Supreme Decadence, Ryslatha Pantheon and Life Flask with "increased recovery when on low life", it looks really promising, but idk why that combo isn't used on this build for exemple :P
It's a fun idea except that this build can benefit a lot from so many flasks. Bottled Faith, Atziri's, Wise Oak, and Dying Sun are all really strong for this build. Add in the required mana and adrenaline flask, probably a diamond flask for crit dps and the opportunity cost to run a life flask is really high.

My experience, and what I assume to be the experience of most exiles using this build, is that the dps bump from the flasks I've listed combined with things like ES leech from machina mitts and investing in a high eHP is better than taking a life flask and Ryslatha pantheon.


Can anyone make any recommendations for what I should focus on improving? I'm at about 8.1k ES and that'll go up if I manage to make it two more levels and take Energy From Naught in my cluster jewel. I have just over enough exalts and chaos to afford a pair of Machina Mitts, but I'm not sure whether or not those are the priority upgrade. I realize a lot of my rares can use big improvements, but if I have like 7ex, what would be best to pick up? Any advice is greatly appreciated.
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UnluckyGoose wrote:
So I'm quite unfamiliar with crafting and such but i managed to hit a +1 level of lightning spell skill gems as well as have the +1 level to all spell skill gems on my wand.



But now I have no idea how to go about it .
So you have to decide whether to craft a prefix or a suffix. My suggestion is to craft the prefix "Spell damage and non-chaos damage as extra chaos damage" since it's the more guaranteed high dps wand. But you may want to craft the suffix "Trigger a socketed spell when you use a skill" or "Global critical multiplier" (in order to save money on crit harvest crafts). Depending on which route you pick your crafting goals will be different.

Let's assume you go with crafting the prefix. This means your first step is to remove both of the fire mods using harvest crafts "remove random fire mod" or "remove a random non-crit mod and add a crit mod". That will give you a two prefix/one suffix wand (not including your currently crafted suffix). Using the "remove non-crit mod and add a crit mod" could be a cheap way to get decent additional suffixes. But either way you want to get rid of the fire mods first thing.

Next, since the critical strike mod on the wand currently has an attack tag, you can use a harvest craft "remove random attack mod" to get rid of it.

Then you want to use multiple critical mod harvest crafts (which are unfortunately expensive) to get crit multiplier and crit chance for spells. There are three crit mods with five tiers each that have the crit tag, so I'd be fine settling for t2 or t3 on one or both of the crit suffixes. Note that because your wand has the "+ spell gems" prefix you cannot use anything that removes caster mods. Focus entirely on crit harvest crafts until you have suffixes that you're ok with.

At that point you're done. You could use the harvest craft "augment a lightning mod" to fill the last empty suffix, but you have not great odds on hitting things you want since "chance to shock" and "lightning resistance" are in the mod pool and you only get one chance. After you add a lightning suffix you can't change it without endangering the lightning spell gem prefix. Here's what your perfect wand will look like:

P1: +1 to lightning spell skill gems
P2: +1 to spell skill gems
P3: {Crafted} 46-50% Spell damage and 4% non-chaos damage as extra chaos damage
S1: 100-109% critical strike chance for spells
S2: 35-38% critical strike multiplier
S3: ?? maybe lighting damage if you're lucky?

Now taking the other path and deciding to craft a suffix like "Trigger a socketed spell when you use a skill" or "Global critical multiplier" you will still want to remove the fire mods first (using the remove non-crit add crit if possible).

Once you fill the suffixes with crit and crafted mods so that you have two prefixes and three suffixes you can use the harvest craft "augment a chaos mod" and "remove chaos add chaos" until you hit a good tier of "Gain Lightning Damage as Extra Chaos Damage". In this scenario your perfect wand will be:

P1: +1 to lightning spell skill gems
P2: +1 to spell skill gems
P3: 11-13% lightning damage as extra chaos damage
S1: 100-109% critical strike chance for spells
S2: 35-38% critical strike multiplier
S3: {Crafted} Trigger a socketed spell when using a skill

Lastly, as a budget option you could remove the fire and crit strike mods to get a wand with two prefixes, then roll one good crit suffix using harvest crafts. At that point you can multimod, add the spell damage/chaos damage prefix and whatever suffix you want (critr multi, trigger, etc.).
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Gynwaith wrote:


Can anyone make any recommendations for what I should focus on improving? I'm at about 8.1k ES and that'll go up if I manage to make it two more levels and take Energy From Naught in my cluster jewel. I have just over enough exalts and chaos to afford a pair of Machina Mitts, but I'm not sure whether or not those are the priority upgrade. I realize a lot of my rares can use big improvements, but if I have like 7ex, what would be best to pick up? Any advice is greatly appreciated.
You can sacrifice a little eHP at this point to pick up Machina Mitts. The ES leech is worth it. After that focus on getting your ES back over 8k by improving your rings, belt and helm.
Hi
i am preparing my gear atm and i am Not Sure about my weapon Choice, especially prefixes. The guide is recommending +1 gems, Lightning/cold gems and ele penetration but i See a lot of damage as Chaos damage, added damage to spells and/or spelldamage when looking through poe Ninjas lowlife miners. Just want to make Sure the guide is already completely up to date.

Second question is about the skill Choice. I have pretty decent gear already: tripple t1 Energie Shield hubris, machinas mitts, 6L shavs, +2 aoe gems prism guardian, pretty Good boots with 35ms t1 %es t2 flat, awakened Added Lightning and presence of chayula. Everything Else is ok but still needs Improvement. Is this enought to get icicle mines going or would BL be the better Choice.

I am a console player and i am crafting most of my stuff myselfe. I dont have Helmet enchants because i am unlucky with lab and i havnt seen then on the Market for less then 10 ex and i dont want to buy them atm.
Hey guys! I've just bought the below wand. Any advise how to craft it to get a BiS weapon for our build? Thanks a lot!

Last edited by benjirogenji on Jul 19, 2020, 5:51:33 AM
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hfboogie wrote:


Loving this build. I've grinded my way up to T16 and can run pretty comfortably but I am definitely very squishy even with Machina Mitts. I also die trying to fight Oshabi and wiped my first attempt.

What would you recommend is missing in order to progress? Currently at AL5 Sirus and I can't beat him.


Wand is pretty bad, should be easy to upgrade that. Defensively look to swap to or craft rings and belt with %ES.
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Tennesy1234 wrote:
Hey guys,

im currently struggling at Sirius A6 and sustain / dmg in general.
I have farmed some resources, can u tell me how to upgrade my current gear as efficient as possible? Thanks guys!

https://poe-profile.info/profile/Tennesy1234?realm=pc



Start saving got machina mitts. Upgrade rings and belt as well.
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FaroBoon wrote:
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BeerLeague wrote:
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FaroBoon wrote:
I've been playing this build since launch and got to T16+ with Shavs and Prism Guardian. But I'm curious to know if I'm playing a miner correctly.

I was concerned about playing a miner because of RSI but found out that if I bind Ball Lightning to Q and Detonate to SPACE, I can just hold down SPACE and Q and Ball Lightning kind of functions like Arc, killing all the mobs. This is much easier than aiming and trying to drop mines all over the place.

I'm clearing maps this way but my mine counter only shows 4-5 mines deployed, while I can drop 19 mines if I do not detonate.

I've wiped on A0 Sirus twice and my build seems pretty OP for A0. I've spent over 7ex on the Shavs, Prism Guardian, and Presence Of Chayula.

Should I be dropping all 19 mines and then detonating for max DPS? Or can I just hold down Ball Lightning and Detonate and only dropping 4-5 mines at a time?


Hmm, so that may work, but unfortunately the build is still best played as one of the more mechanically active builds in the game - it requires a crap ton of clicking. That may be why you feel as though it isn’t preforming well.

For sirus, with that gear he should be pretty easy, but can still one shot you if you are unfamiliar with the fight.


Ya I'm mainly being one-shotted by the red ray from offscreen. I've killed A8 Sirus with other builds (Cyclone, Animate Weapon, Voretex Occ) so I'm familiar with the fight. I have close to the end game gear and 7.4k ES but maybe I'm lacking DPS. I chose BL over VD Necro because people said it was tankier for bosses but I'm not seeing it with my playstyle.


7k ES is pretty low and you are missing a bunch of rolls. Getting that up will help by leaps and bounds.

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