3.8.1 Patch Notes

please make some kind of a button to fast forward to the next wave in regular maps. it's so painfully slow and clunky when you're forced to stop and wait for them to spawn little by little when they could be going much faster.
nice
Nice but too late.
This should have been done during a 1 week Beta Test league before league launch.
Last edited by RonY_Warrior#5098 on Sep 16, 2019, 6:00:56 AM
No delve crash fix?
I have a question - how high is the Blighted map drop rate? I'm played the whole campaing never missed a single Blight encounter, currently 60 maps bonus completed, maybe 150-200 maps done and got a only two blight maps.
Currently working on yellow maps (7-8 tier) and working towards the red tier.
Hope the blight map after update can playable.
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MaximGorkij wrote:
I have a question - how high is the Blighted map drop rate? I'm played the whole campaing never missed a single Blight encounter, currently 60 maps bonus completed, maybe 150-200 maps done and got a only two blight maps.
Currently working on yellow maps (7-8 tier) and working towards the red tier.


I am at 140 Completion, did already finish the whole Uberelder Shenenigans and I got 4 low level Blight maps. They are rarer than exalt drops lol...
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Fixed a bug where, when a Minion was both Aggressive and Defensive, it was Defensive. The correct behaviour should be that the minion has default behaviour.


thanks I had noticed that but didn't feel like reporting it
Please do not make a speed up button for Blight encounters GGG. I have 4000 Hours in this game so I am definitely not a new Player and know how to get some currency, but I still think a mechanic to close the gap between very rich players and very poor ones is a good way to go, and Blight delivers on that perfectly. I find it really amusing when people start complaining that with their Headhunter Blight encounters don't feel rewarding. Well either you start playing what you enjoy or you can still play the stuff which rewards you most. But don't request changes to systems that work great for 99% of the community.
You should also increase rewards for blight in maps or make blighted maps drop more from blight events. Because it feels pretty underwhelming reward wise for the time you're putting into it. Other than that, looks nice.
Long time diablo player.

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