Master Changes in Path of Exile: Blight
Cool! Thanks for the update, GGG!
I think you should have showed what the tracker will look like in-game, if you could. The announcement post suggests that you'll be able to see your Master mission tracker when you open the atlas, but the pictures you shared didn't actually show the UI, like, where you'll actually see it. Can I pull the UI up when I'm in my hideout, or do I have to open my atlas, or what? I'm not complaining; I just don't think it's clear. The most convenient thing for me would be that I get to toggle on an available master mission when I access the Map device. It'd be like, "Oh, I have 3 Yellow Alva's left? What the heck, let's put her in there." This way, all mapping choices occur at a centralized location (the map device) and I don't have to go running around to each master every time I want to complete dailies. I already roll my eyes when I have to approach the master's for safehouses and such like THAT's a terrible inconvenience. |
|
> on Standard if you have any valid characters
what is a "valid" character? |
|
" I assume it means you have character who has unlocked atlas. | |
Will there be any sulphite mine rebalancing? Because if you reduce sulphite again (and again and again..) but still give us the same mine that we have to grind for 10h+ before we reach our current mapping level then this will piss A LOT of players off. Just because I'm paranoid doesn't mean they're not out to get me.
| |
Currently the last map you run in your "day" sets the map level for the next day's missions. Will that continue?
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone | |
this is a great change that probably should have gone in sooner.
|
|
Great change, glad they listened to the feedback around it.
" Is probably the most (only?) important question in the thread, since this was the *reason* behind most of the complaints about the current system. | |
" Can someone clarify this for me. Does this mean we can influence the odds of what master we would like to spawn in a map? |
|
What about the thing where players make multiple accounts, not to play them but just to let missions accumulate to run them as grouped in a party with their main account from the same computer?
This is gonna hurt PoE because players will get rewarded more for not playing then playing. The stacking when you encounter them and not run the masters is good, but the free accumulation has me worried for exploiting the system. You could make it so that stacked missions only count for the character they are stacked on and cant be shared over and over from multiple alt accounts. | |
" EVEN LESS SYNDICATE MISSIONS OML just a scrub.
|
|