Master Changes in Path of Exile: Blight
What about people who felt they were missing out despite not taking time off, because rewards are so bad? Even in your trailers, there are no stacked Delve maps... You know, the missions people will actually do, because sulphite is so scarce since you still haven't removed it from the game? Or do you think sextants, or God forbid scarabs, the prohibitively expensive items we have to trade for since we never see them ourselves, are meant to fix this? You're certainly out of touch enough to actually think this.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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Cautiously optimistic about this. Feels like it’s a good change but not sure how it impacts the feeling of earning and doing master missions.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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I already have thought the random master chance in maps has been too low, even in long play sessions (zero Nikos in 30 maps is not unusual). Now you're making it lower, just because people can chain them after taking breaks? Truly, only something GGG would do.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" Actually I prefer the current system in that case. Like some players I prefer to specialize in a single master and this change does not really help that. This new system mostly benefits players wanting to spend their days doing awful niko rotations. The orignal point of betrayal league and the entire master rework was to prevent us from having to trudge through daily master missions with randos. IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim on Aug 25, 2019, 10:09:37 PM
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" Now, important question time...do maps opened in this way open from the Master that's chosen, or do they default to the Map Device location? | |
How about fixing the garbage "find the crafting recipe" mechanic?
Saved
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"Some stupid beasts will be waiting for you to within the map!"
Think this should be "waiting for you within the map" | |
This looks great!!!! Thanks for always listening to us players and continually improving!
IGN: Steeldraconis
G3 Patreon: https://www.patreon.com/goodguygaming Youtube: http://tinyurl.com/y5nvpcpo Check out the CHAD Zerker build: https://www.pathofexile.com/forum/view-thread/2478633 S𓆣C𓆣A𓆣R𓆣A𓆣B𓆣G𓆣O𓆣D𓆣L𓆣I𓆣V𓆣E𓆣S𓆣 |
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very nice ty its great
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How about we just talk to the master each day like we used to.
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