[3.13]Champion Perforate+Bladestorm| 2H Impale | All Content Starter viable|POB | Videos

"
AngryMu5hr00m wrote:
Would dual strike work instead of perforate?



Dual strike is dual wield only, a strike skill will require much changes to the tree and gear set up because intrinsically, it works differently compared to attacks like bladestorm and perforate
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
"
Astarift wrote:
"
AngryMu5hr00m wrote:
Would dual strike work instead of perforate?



Dual strike is dual wield only, a strike skill will require much changes to the tree and gear set up because intrinsically, it works differently compared to attacks like bladestorm and perforate


Sorry i meant double strike. Using it in acts and its not bad but i know that doesnt mean it would be good end game
Thank you for your build again. I have a quick question on Bladestorm:

I've been wondering if the +1 to all physical skill gems mod from Warlord influenced amulet is worth it for this build, got one to try and for some reason it only buffed my Perforate gem, not Bladestorm. Any idea on this? By default, My Perforate is 20/20 and Bladestorm is 21/20. After equipping the amulet, Perforate became 21/20 and Bladestorm stayed 21/20.

Thank you for your time.
"
ForeverYou wrote:
Thank you for your build again. I have a quick question on Bladestorm:

I've been wondering if the +1 to all physical skill gems mod from Warlord influenced amulet is worth it for this build, got one to try and for some reason it only buffed my Perforate gem, not Bladestorm. Any idea on this? By default, My Perforate is 20/20 and Bladestorm is 21/20. After equipping the amulet, Perforate became 21/20 and Bladestorm stayed 21/20.

Thank you for your time.




+ skill gem level is a pure stat for spells related skills. It provides almost negligible increment in damage for attack skills. As for why bladestorm doesnt get +1, probably coz there isnt a physical tag on bladestorm
https://pathofexile.gamepedia.com/Bladestorm

Why? i am not sure, but i would put in the stats for other more relevant stat instead of phys skill gem on amulet
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
Sorry for another question,
If you can only pick 1 mod for Watcher's Eye jewel, which would you take: Impale last 2 additional hits, or crit multiplier while affected by precision?

Thanks again.

Edit: Never mind I just realized you already answered that.
Last edited by ForeverYou#4922 on Jul 22, 2020, 9:07:03 PM
Hey, i really dont understand why spend a 6l weapon just to get perforate. You use it just to get impale stacks quicker? It feels like you saving half a second by paying few exalteds in a weapon.
"
dlthunder wrote:
Hey, i really dont understand why spend a 6l weapon just to get perforate. You use it just to get impale stacks quicker? It feels like you saving half a second by paying few exalteds in a weapon.



Dual wielding got nerfed in 3.11 while 2 hander got base damage buff, all the more reason to use 2h over 1h

Its cheaper/more budget to run a strong 2h over 2 1handers

We can run 2 6links, which is a great dps boost if you only use 1 attack skill, you can replace the second 6link with an ancestral totem

Impale reaches max stack insanely fast, having dual wield or 2 hand doesnt really make much of a diff

Because i dont want to follow the meta of using 2 1handers
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
Do you think ill be able to run Splitting with this setup?
"
xBeWarned wrote:
Do you think ill be able to run Splitting with this setup?



We wont know until more information on the new skill is up
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713
Updated for 3.12, not much changes, nerfs or buffs
My Builds/Stream

https://www.pathofexile.com/forum/view-thread/2814713

Report Forum Post

Report Account:

Report Type

Additional Info