Blade Flurry bugs
" If you read the announcement carefully, "If you don't see an issue that pertains to you listed in this post, don't fret. This post only includes the highlight/most frequently talked about issues. If you want to make sure your issue is seen, please make a bug report using the method described above. " |
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" I did read the whole announcement carefully. However, that wasn't what I was referring to. I was referring to the known bugs sticky in this forum. Last edited by Subliminal89#1868 on Jun 18, 2019, 12:45:13 AM
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Thank god I found this thread thought I was going crazy, I'm having the same "target lock" issue it's kind of bad for delve.
Second-class poe gamer
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it also randomly goes sideways or backwards on release, the skill is completely broken
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I mean come on guys another patch with no fixes for blade flurry. Can you at least put it on the list with the upcoming fixes?
I am locking a target and it doesn't register hits happens all the time! It doesn't get any worse than that: |
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i have also issues with it :<.... wtb fix
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Bump for more visibility.
https://getyarn.io/yarn-clip/988f3369-4b68-4eb9-bc0e-edfce4c3c950
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Just reminding that attacks not hitting are not the only problem that needs to be fix. It is also namelocking, so you cannot rotate while channeling. Even worse, sometimes its namelocks in a completelly wrong direction. Pretty much clunky.
https://www.youtube.com/watch?v=X5VOHLVgGBo https://www.youtube.com/watch?v=cNKVA4stef8&t=16s |
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" Yes, my main problem is with target locking that prevent rotation. And looks like blade flurry will not be fixed this week. Second video on 20-30 seconds mark is realy great example. ign: Bikvin Last edited by triada13#3040 on Jun 19, 2019, 5:50:03 PM
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No reference to Blade Flurry in 3.7.2 patch notes FeelsBadMan Hopefully "Fixed a bug where the first hit with an attack against a monster would almost always miss if you did not have a 100% chance to hit." fixes the not hitting problem with BF though honestly the faulty targeting is what makes it broken right now.
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