Path of Exile: Legion Gem Information

Thank You!
"I didn't know we were making a pants simulator." - Chris Wilson
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Pivovar wrote:
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LeadRaven wrote:
Glacial hummer : "Every third successive strike freezes enemies as though dealing 390% more damage". Ok, this virtual damage extends freeze duration. But does this "third" strike ALWAYS freeze, or does it still need successive freeze roll?


Hypothetically, does it matter if it always freezes on 3rd strike and you do 1 damage? With low damage you'll have low freeze duration so.. is there a way to extend the freeze to some meaningful value (duration) even withouth high damage or do you want to (ab)use it in some other way?


It matters if I have huge damage but low chance to freeze.


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Joker wrote:

Freeze Mine has a "freeze enemies as though dealing X% more damage" stat but still has a seperate "always freezes enemies" one, which would be redundant if the former would already guarantee a freeze.

Thanks! It makes sence. Forgot about this stat of Freeze Mine.
Thus, Glacial Hummer + Ruthless + crits...
New movement gems look like trash with long cooldowns.

CWDT+IC is now pretty much useless, and I doubt anyone would actually use it manually.

Overall, it feels like it is a good thing none of my skills are changed.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
Can't wait to try out the new gems, so fucking stoked!
I think winter orb needs to fire projectiles every 1.6 hour, just to be sure, you know.
Last edited by tm10067#1871 on Jun 6, 2019, 8:59:02 AM
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juyevon wrote:
"Spectral Throw" looks broken. It shows only 10% Attack Speed.


All that means is at level 20 ST now has 100% Damage Effectiveness. It only shows Damage Effectiveness when its more or less than 100%. The 10% attack speed is of course the 20%Q bonus as per usual.
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
so many powerfull build can come up.

but still the topics... its time for me to make a chaos melee build viable.

:D
Pog
Bladestorm can't use new melee daggers L(

Close Combat can't use new melee daggers L(

Sand Stance reminds me of a Staff Monk type character. You know like Crouching Tiger, Hidden Snake. Not D3 type Monk more like EverQuest 1 type Monk. I'm glad Blood and Sand & Flesh and Stone can still be used by any weapon, thank you!

Would you ever think about changing Bladestorm to Fleshstorm/Stonestorm (Or Bodystorm) and allow the other weapon types?


YOU ROCK GGG! Thank you for your amazing service.

Sometimes all you need is a refresher :D
Brad Knight - RPG Monster Man
https://www.youtube.com/watch?v=_ZGL3EHHQ6U

"I don't recall you asking me to do the owl bear."
very good

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