Large projectiles are now much smaller against the environment, letting them pass through doorways!

Niiice ! :]
Why is Lightning Strike not covered here? Not just because this is supposedly a melee patch, but because it's an old, old issue that's been raised many, many times. Is the skill that hard to fix?...
Spectral Throw ?
Nice melee themed change.

Cant wait to see more melee based changes.

Totally hyped for the melee focused league.
Now that's nice.
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Arthotus wrote:
Amazing! The doors of solid air were the reason I switched off scourge arrow the last league I played. The mobs would build up at the door and you either stick your head in their jaws to attack them or pick them off one by one as they wiggle through their own blockade. No more of that nonsense! Very good fix!


yup. this may allow me to actually play scourge arrow. definitely going to have to give it a try this league, now
Woo, more DPS and longer range. Me likey.
its a much needed, long overdue fix, you cant hold off fixing things because its fixing things for the wrong set of people. Melee isnt going to be good because freeze pulse is buggy around doors, if thats what it comes down to then its a shitshow that doesnt deserve to be good.
And it only took ~3 years to finally listen to people pointing this out.

Good fix, but seriously wtf with keeping tinyish stuff like this for 'major' releases?!
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Snorkle_uk wrote:
Melee isnt going to be good because freeze pulse is buggy around doors, if thats what it comes down to then its a shitshow that doesnt deserve to be good.

You melee twerps didn't usually have any issue to begin with, since most melee attacks already clip through doorways regardless...
Last edited by LeetbakaDX#3749 on May 31, 2019, 12:30:39 AM
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LeetbakaDX wrote:
You melee twerps didn't usually have any issue to begin with, since most melee attacks already clip through doorways regardless...

Just talked with Flamethrower trap, it said - "Hold my bear while I kill stuff through solid walls".
Wish the armchair developers would go back to developing armchairs.

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