Path of Exile: Legion Teasers

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It looks like they removed the passives behind Mind over Matter, or is that just an effect of the jewel?
Hrmm.. Eternal Youth makes for an interesting play on Occultist. Go occultist EB/MoM and having that ES still means still stun immune and still used toward the ehp pool. hrmmmm
SSF, because Path of Trade RMTers and bots suck.
Great news I only started playing Path of Exile on PS4 yesterday and I feel hyped just hearing about the new expansion coming out.
Glancing blows is absolutely bonkers. It's like 3 times as good as acrobatics(which is 5 nodes in total). You basically can cap your block with barely any investment and mitigate half of the damage. Melee buff? Not really, it's a buff for any build that doesn't even invest into block.
Last edited by Dr1MaR#1294 on May 23, 2019, 10:13:51 PM
this is actually helpful. sweet. thank you

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Dr1MaR wrote:
Glancing blows is absolutely bonkers. It's like 3 times as good as acrobatics(which is 5 nodes in total). You basically can cap your block with barely any investment and mitigate half of the damage. Melee buff? Not really, it's a buff for any build that doesn't even invest into block.


i disagree. that keystone with the jewel effect is pretty crap especially vs acrobatics/phase acro.

im very curious to see what acro/phase acro can turn into with these different jewels though.
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Iamod wrote:
Hrmm.. Eternal Youth makes for an interesting play on Occultist. Go occultist EB/MoM and having that ES still means still stun immune and still used toward the ehp pool. hrmmmm


Unless they moved MoM somewhere else, that node is the corrupted MoM
Why would you want Glancing Blows? I am obviously missing something here. But all I think is that I'd rather block 50% or more of the time and take no damage, than block more often and take half damage...?
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gloryhole88 wrote:
Why would you want Glancing Blows? I am obviously missing something here. But all I think is that I'd rather block 50% or more of the time and take no damage, than block more often and take half damage...?


Reaching ~35-40% Block is basically no investement at all /Shields having ~30% block and taking 2-3 small passives on your way that give some Block is no big deal) and just by taking this node you reach Blockcap with a 50% less damage modifier for free. This means you have like a general ~35% damage reduction to everything that is blockable.

75%+ Block on the other hand is something you really need to invest something into.

So yeah, I can clearly see the advantage of Glancing Blow on a lot of builds, not only melee (Summoners ect)
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gloryhole88 wrote:
Why would you want Glancing Blows? I am obviously missing something here. But all I think is that I'd rather block 50% or more of the time and take no damage, than block more often and take half damage...?


If you ever played block build you know that big boss slams tend to reach you every now and then no matter what. With this keystone you will take 50% less damage from those blows and won't be 1-shotted. I would take this passive instead of common full block in 100% cases.


Edit.

Ignore all written above, it's the same chance to be 1shotted.

It's just the investion thing, you invest much less for capped block with this keystone. Need testing to understand its worth i guess.
Last edited by MaxGor31#4492 on May 24, 2019, 3:02:05 AM

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