Pls fix synthesis and memory boss!
Add cortex to game alrdy! Wheres cortex?
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Settlers veiled crafting all service all crafts mods
Settlers SC master craft service Settlers SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
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Posted byTreeOfDead#4438on Apr 3, 2019, 1:24:22 AM
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wolfwing wrote:
GET RID OF DECAY. it's the worst part of this league, due to way too much RNG in how it works, and where it decays. It shouldn't be possible to fail in seconds, or like what happened 4 times yesterday in a row, you can't use one exit, because the path there auto decays before you can even get there. Happened in memory nexus I was trying to head north to get to a distant memory, and every path I put there, the north path was decayed by the time I reached all the paths.
the only thing make player happy. rid decay
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Posted byariyako#7104on Apr 3, 2019, 1:26:41 AM
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GrumpyMcElbows wrote:
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GrumpyMcElbows wrote:
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The Synthesis Beach Tutorial Memory no longer spawns for players above level 25.
GGG: We want to maintain player interaction by never interfering with face-to-face trades.
Players: First, the speed meta has basically killed face-to-face trading by not making it worthwhile for a player to interrupt their profitable activity just to trade a single map or low-level unique or rare. Second, the absolute metric fuckton of items that drop make it so that it's better to skip picking up rares altogether and just focus on picking up currency or high value items so you can buy whatever you need. Third, the playerbase has expanded so quickly that finding an adequate trade for an item you need can become extremely time-consuming. Finally, bots have become more reliable for trading than actual players. "Face-to-face trading" is already dead. Holding on to an outdated philosophy seems short-sighted at best and outright belligerent at worst. Will you ever facilitate an easier way to trade?
GGG: Haha! Absolutely the fuck not.
So whats the answer? You want to start an auction house? Wouldn't that make it easier for the bots you mentioned to further undermine the trade economy of the game?
I don't understand how some players target this as an issue. What other ARPG supports 3rd party programs that price check your items for you?
What other APRG exports your stash tabs to websites and allows you to individually or bulk price those items? Or set up a Shop on a currency trading website? Or track trade exchange rates and trend it over a 4 month period, allowing you to see increasing/decreasing trends on standard, league, HC or any combination there-of?
I would like to refer the quoted poster to Forum>Development Manifesto>Trade Manifesto. There's a post from Chris Wilson from 2 years ago giving a broad scope of GGG's opinion on this type of "easy trade" and even if it isn't necessarily a specific direction of their intentions for trade in the game, I challenge you to come up with a solution that not only falls within their guidelines, but solves all the problems you mentioned.
If my directory is too hard to follow, here is the link https://www.pathofexile.com/forum/view-thread/2025870
Last edited by Maztur#7348 on Apr 3, 2019, 1:31:07 AM
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Posted byMaztur#7348on Apr 3, 2019, 1:30:20 AM
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is it normal for unique strongboxes to spawn in decaying memories?
had a unique diviners which you normally get once per league and couldn't roll but even trigger it and it even dropped some cards.
i can imagine this opportunity being consumed by the goo or encountered by some non ranged chars (who can't shoot into the goo to kill the spawning bosses) could lead to a premature league ending for yet another player.
i can assure you that the effect of finding such a box there wasn't pressure followed by satisfaction, it's been pure anger.
age and treachery will triumph over youth and skill! Last edited by vio#1992 on Apr 3, 2019, 1:32:41 AM
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Posted byvio#1992on Apr 3, 2019, 1:31:40 AMAlpha Member
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let us rotate memory fragments in the name of god !!!!!!!!!!!!!!!!!!!!!!
is it too hard to understand ?
learning is a painful process ... knowledge is the most deadly weapon.
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Posted byxxxcobaltxxx#7702on Apr 3, 2019, 1:32:19 AM
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GGG please put creator or creators of this super stupid league into DECAY. :)
Mirror of Kalandra?
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Posted byama#3165on Apr 3, 2019, 1:33:41 AMAlpha Member
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GrumpyMcElbows wrote:
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The Synthesis Beach Tutorial Memory no longer spawns for players above level 25.
GGG: "We want players to engage with the game how they choose."
Players: "This one wide open area I can cheese is the only enjoyable zone in all of Synthesis, an otherwise tedious, frustrating, and exhausting league. Can I choose to play the game that way?"
GGG: "Haha! Absolutely the fuck not."
I did not think it was possible to make me hate a league more than Betrayal, but . . . Here we are.
GGG: We made a league with a heavy focus on crafting! You want to get a few rare items with the same tier of specific mods and you'll get rewarded with awesome implicits!
Players: Cool! Did you increase the drop rates of scours and annuls? Did you focus dropped fractured items toward the highest available bases so our inventories wouldn't overflow with chaff? Did you simplify the system so it wouldn't be ambiguous or overly complicated so players would know which items to keep or which mods to focus on?
GGG: Haha! Absolutely the fuck not.
Last edited by GrumpyMcElbows#2847 on Apr 3, 2019, 2:15:48 AM
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finaly, i got so much fractured stuff that needs crafting:P TYTYTYTYTYTY
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Posted byJimboXXL#6797on Apr 3, 2019, 1:38:47 AM
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Various beasts in your Bestiary are now hidden unless you have already captured them. -> so u dont know what u are looking for or where - WTF IS THIS ???
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Posted byTheBUNGA#1777on Apr 3, 2019, 1:48:23 AM
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GrumpyMcElbows wrote:
GGG: We made a league with a heavy focus on crafting! You want to get a few rare items with the same tier of specific mods and you'll get rewarded with awesome implicits!
Players: Cool! Did you increase the drop rates of scours and annuls? Did you focus dropped fractured items toward the highest available bases so our inventories wouldn't overflow with chaff? Did you simplify the system so it wouldn't be ambiguous or overly complicated so players would know which items to keep or which mods to focus on?
GGG: Haha! Absolutely the fuck not.
GGG: If the Atlas remains static, the Atlas becomes 'solved' and player interaction with the Atlas lags. So we're shuffling the Atlas with every league!
Players: I'm not sure you've thought this through. You're making these complicated leagues that not everyone enjoys. This pushes more players towards Standard. But, while the Atlas may now be dynamic, the Standard map tab is still static and chock full with old maps. Switching out old maps is absolute metric fuckton of time consuming micromanagement. So if players feel pushed out of leagues but need to spend hours managing their inventory in Standard, where are they supposed to go? Are you going to resolve this issue?
GGG: Haha! Absolutely the fuck not.
Last edited by GrumpyMcElbows#2847 on Apr 3, 2019, 2:18:25 AM
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