3.6.3 Patch Notes
" implicits? |
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Good fixes, but please, don't add Syndicate to core.
IGN gubert
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Ohh well we did get to have fun for a few weeks before casuals killed the fun in this league too.. Now even my dog can do the Nexus
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every betrayal encounter is nightmare
Lags Crashes Loading screen rips when i get jun master on my map 30 minutes from my life is gone great patch notes... |
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I did not see "Fixed the X second lag spike when a betrayal encounter spawns". Honestly betrayal is the worst mechanic I have ever played and is an absolute pain to deal with. The memory nexus also requires watching videos and doing research to figure out. Both have terrible issues causing lag, bugs, DC's , deaths and other such nonsence with high RNG if your trying for challenges. I would play diablo 3, but I spent all my money on POE assuming it would get better. Still waiting on Tencent to give us autoloot pets like they did they Chinese.
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been supporting ggg for a long time.. and this is the league.. that i won't be trying to finish. feels extremely tedious to play synthesis. even going into the zone feels tiring, not rewarding at all. i don't know the problem or the solution, i just know i don't feel good playing poe this league.
i hope i am the few who feels this way. |
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" Am I the only one who didn't know about light/dark blue edge of decay?.. retired from forum because of censorship and discrimination
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" Thanks fuck for that, so many items lost due to this. In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27 |
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" Most underrated fix in this patch. Currently, sometimes we can only create 1 portal in the whole run (aside from the decayed checkpoint). So if you have a long planned paths & you created a portal halfway because you're full & return back to continue your run, creating a portal again will be bug the rest of the way (portal back to nexus cannot be created). I hope this fix all that & we can create (one at time) multiple portals back to Nexus anywhere anytime in Memory stabilizer. Because what will be the point of making the Nexus rewarding if we cannot carry all those rewards back to the Nexus. "A game IS supposed to waste your time but it's not supposed to make you FEEL like you're wasting your time:
It's supposed to make you WANT to waste your time." |
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Oh... Hi! Are we not able to let the syndicate members go anymore? I liked that option.
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