3.6.3 Patch Notes
Slightly reduced the rate of Decay in Distant Memories
Why only slightly?????? More betrayal encounters please! |
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" I agree the Decay mechanic feels absolutely terrible. It’s so inconsistent, some maps you have half a year to clear everything before the decay starts actually doing something, and some kick you out after 2 seconds if you choose 4/5 of the paths. There’s nothing worse than getting a bullshit Decay fragment at the end of your Nexus path and just going ‘Well that was a collosal waste of time.’ Decay needs to be standardised, or better yet, removed. Last edited by Raxed#6723 on Mar 26, 2019, 8:25:47 PM
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I pray that client crash is related to Soulwrest weapon swaps. Its killing my enjoyment of an otherwise fun build.
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THX
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Looks good, keep up the fixes ggg!
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While I'm happy to see the changes to Synthesis, the lack of an update on the Betrayal/Intervention lag/disconnect problem is disappointing. I hope this doesn't mean we'll have to go another week without a fix :(
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This patch notes are more puzzling than the original patch notes.
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Happy to see all the fixes/changes being pumped out.
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NOOO... BETRAYAL STILL NOT WORKING GOOD MANY PEOPLE HAVE LAGS... AND WE CANT PLAY REPAIR THAT !!!
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Looking forward to this update. Thank you GGG.
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