Skill Rework - Storm Burst

"
FRANKENSTEINxDR wrote:
I have a HUGH issue with GGG's new design policy hey let's make a NEW Skill then delete a old skill that some niche build's use and THEN slap the Name of the old skill onto the NEW skill and pretend we reworked the old skill.
They are probably doing it like this because people usually complain when they make a skill that is pretty much a better version of an old one.
"
raysuko wrote:
So... basically...

You combined Storm Brand's chaining, and Storm Burst's after effect into one...


...What?

This will put Storm Brand into the grave, you know that?




Totally nonses. I dont see how Storm brand is affected by this. It is not even a channelled skill. Storm Brand will still have a way better clearing speed than this.
Sooo... Lightning Tendrils with AoE around the cursor instead of a cone from your hands. Plus the obligatory phys to ele conversion.
It looks good, but there was no reason to delete Storm Burst to add this.
"
Jerle wrote:
One more day.


Smart move btw.
Im checking the announcements forum every minute to see the new league announcement, and theyr only releasing mtxnews. Makes alot of people reading and buying the mtx ;-)
We dont need more Conversion, what the hell. It just doesnt make sense for STORM Burst and FLAME Totem to have a physical component.
Last edited by Hans_Rudi#4250 on Feb 19, 2019, 1:33:12 AM
I am not so sure what to think of channeled skills which have a secundary effect when ur release the skillbutton just like incinnerate. In therms of PoE it is completely useless. There is no clearing speed and channeled skills are terrible boss killers as it decreases your mobility. Haven't played it at all. Perhaps it is because I play Hardcore, don't know about softcore though.
So is that weapon aura and body aura part of the new supporter pack? Looks beautiful
"
CaptainWARLORD wrote:
No video. Wtf.

Doesn't work for me as well, could someone msg me privately the link?

Report Forum Post

Report Account:

Report Type

Additional Info