[3.6] Starter&End Game | Herald Of Agony | 10-25K ES | 3-6M DPS | Occultist | All Content Done Easy

"Killed Enemies Explode, dealing #% of their Life as Physical Damage" would this implicit work\be good ? Someone here tested?
Profane Bloom explodes 25% of dead enemies dealing 25% of max life as chaos. This is already enough to cause monster packs to evaporate very fast. I don't think you'd notice enough improvement in clear speed to make it worth it. In general, the gating factor on clear speed for this build seems to be the crawler's AI and movement speed, and not your damage output.
Last edited by GreyLensman#5323 on Apr 29, 2019, 5:31:51 PM
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Dan_Rey wrote:


I'm currently at over 20k ES and more than 8 mio shaper dps.



8m shaper dps is abit overkill since you wont have any Frenzies on your minion on almost all bosses except like uber elder, but at this point we instant phase it anyway.

So the actual number is quite abit lower! We run similar setups. Also dont underestimate intimidate on hit, a ring with just that implicit is on pair with the 100% crawler dmg from nostalgia and you can pretty much get another 1200-1400 es on top of it. I'm pretty sure somebody can do the math behind it.
Thanks to this build I did my first deathless Uber Elder and Uber Atziri with few deaths.


Last edited by NemesisR3#5236 on May 1, 2019, 12:59:47 PM
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larsahh_ wrote:
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Dan_Rey wrote:


I'm currently at over 20k ES and more than 8 mio shaper dps.



8m shaper dps is abit overkill since you wont have any Frenzies on your minion on almost all bosses except like uber elder, but at this point we instant phase it anyway.

So the actual number is quite abit lower! We run similar setups. Also dont underestimate intimidate on hit, a ring with just that implicit is on pair with the 100% crawler dmg from nostalgia and you can pretty much get another 1200-1400 es on top of it. I'm pretty sure somebody can do the math behind it.


Sure a ring with intimidate/onslaught is nice tho you mustn't underestimate the 40% reduced mana on top which saves some jewels and passive tree points. And no I think it's below 1k what you get and it's definately not needed to stack more ES, phys dmg mitigation is more important and other defensive stuff apart from just increasing ES.
Hi thanks for the build.

I checked PoB and I noticed that instead of maim I could use phys to lightning support for just a little bit of increased dps (2%ish).

Is there any reason why we choose maim instead?

Thank you !!!
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awawawawa wrote:
I checked PoB and I noticed that instead of maim I could use phys to lightning support for just a little bit of increased dps (2%ish).

Is there any reason why we choose maim instead?


Maim debuff slows, so the support is both extra DPS and defense. There may be another reason I don't know about, but at this point I'm looking for inexpensive defense since I don't plan to add much gear beyond where I am.
Last edited by GreyLensman#5323 on May 1, 2019, 10:02:38 PM
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awawawawa wrote:
Hi thanks for the build.

I checked PoB and I noticed that instead of maim I could use phys to lightning support for just a little bit of increased dps (2%ish).

Is there any reason why we choose maim instead?

Thank you !!!




Incase you use phys to lightning, I dunno the exact numbers but you need to make 100% sure that your only source of dmg on RoA is phys/chaos/fire to procc Elemental Equilibrium. Otherways mobs will have +resistances to lightning and it your lightning hits will do less damage.

Also I do like the idea, would that give the Crawler enough damage to cause Shock? But maybe there's somebody with more experience and there might be something that I'm missing, why you dont use that gem.
I'm not really sure if I know how to do the calculations for this on PoB correctly, or if it even correctly calculates Agony Crawler damage but...

With new +1 Level of Socketed Gems, +1 Level of Socketed Support Gems, and +1 Level of Socketed Chaos gems available as implicits on Synthesised Bows...

I put a +1 Level of Socketed Gems Implicit bow into PoB with a +50% Minion Damage craft (to replace the slot left by the absence of Vicious Projectiles) and was seeing significantly higher numbers in the calcs, but I've got no idea how to tell if it's actually better or not.

When would a Synthesises Bow become better than a Level 20 Vicious Projectiles Elder bow?

Is +1 Level of Socketed Gems enough?, or does it also need the +1 Level of Socketed Support Gems too?, or does it take the almost impossible +1 Level of Socketed Chaos Gems triple implicit Synthesised bow?
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Kastoli wrote:
I'm not really sure if I know how to do the calculations for this on PoB correctly, or if it even correctly calculates Agony Crawler damage but...

With new +1 Level of Socketed Gems, +1 Level of Socketed Support Gems, and +1 Level of Socketed Chaos gems available as implicits on Synthesised Bows...

I put a +1 Level of Socketed Gems Implicit bow into PoB with a +50% Minion Damage craft (to replace the slot left by the absence of Vicious Projectiles) and was seeing significantly higher numbers in the calcs, but I've got no idea how to tell if it's actually better or not.

When would a Synthesises Bow become better than a Level 20 Vicious Projectiles Elder bow?

Is +1 Level of Socketed Gems enough?, or does it also need the +1 Level of Socketed Support Gems too?, or does it take the almost impossible +1 Level of Socketed Chaos Gems triple implicit Synthesised bow?


+1 socketed gmes implicit will be more dmg if you craft socketed skills deal 20% more attack damage together with +1 level of socketed gems and then multimod the bow. I think it was about 10-15% dps increase over Vicious projectiles. (Couple people pointed it out earlier in the thread, if you want to go back and doublecheck it)
also if you are interested how to craft it, it's pretty simple, takes about 8 ex with all fossils/resonators/annuls on a clean +1 gem implicit bow to finish it with multimodding.

Spoiler
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to craft the bow: metallic, serrated, corroded, jagged in 4s resonator
(usually takes 1-3 tries to get 20% more damage prefix and 3 random suffixes).
Annul a suffix, craft "cannot roll attack modifiers", use bestiary "add a prefix, remove random suffix" - 100% slam +1 to all gems prefix. Then "prefixes cannot be changed", scour and multimod

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