[3.6] Starter&End Game | Herald Of Agony | 10-25K ES | 3-6M DPS | Occultist | All Content Done Easy
" Ah ok, yea thought about the dual Watchers Eye too. But imho with our small mana pool it is not remotely worth it at the price of ~70ex. Pretty sure we would get more out of one with Energy Shield Recovery Rate on top. They go for 25ex. Last edited by Mecielle#3021 on Mar 31, 2019, 3:07:36 PM
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Very nice build guide, kudos to you, KPPG. I may've missed in your guide, but I'm curious if there are maps that the build cannot do. I mean, such as phys-reflec or elemental-reflec or no regen? Thanks.
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" Nope, can do every map mod. The only one you actually notice is no regen. You may have to be a bit more careful with that mod. But I have done very hard 140% quant vaaled 8-mod T16 Elder Underground Seas with no regen and didn't die. You just can't ust run into huge packs blindly with that mod. Which you can do with all other map mods. Last edited by Mecielle#3021 on Mar 31, 2019, 6:42:44 PM
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" I think it was pointed out somewhere, but phys reflect + additional poisonous mobs from sextants can be very deadly if you dont pay attention to it! |
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" " Thank y'all both for quick answering my questions. I'm trying this build in HC. W/o others help, I guess I could get most starting gems in ACT3, right? |
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Finally got this boy, melting all content except for guardians/shaper/uber. Time to get enchant. I'm now wonder about my DPS, is there any easy way to calculate it? PoB couln't calculate it, I guess, probably I have to setup it properly for HoA? |
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" PoB should be able to calculate it. You just have to set the Virulence stacks to 40 and activate everything else, like Frenzy charges for your minions and enemy was hit by lightning/fire damage recently. |
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" you have to setup PoB for any skill in the game btw For HoA: **main skill - HoA. Chose tail spike as its main attack type **# of virulence stacks - 40 **# of poison on enemy - 10 **is the enemy maimed - check (if you use maim support) **is the enemy a boss - shaper/guardian (we don't care about our damage vs normal monsters anyway, HoA oneshots everything) **enemy was hit by light. damage - to enable elemental equilibrium " check frenzy charges is cheating, you don't get them vs end game bosses and they make no difference vs normal monsters Last edited by blg_RealiZe#1295 on Mar 31, 2019, 9:53:28 PM
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" As I almost exclusively use this for non-endgame boss content I check it and just mentioned it as I do it automatically. But I guess you are right. Except, do you think during an Uber Elder fight you go 8 seconds without your crawler killing some lil dude. You should have almost constant Frenzys in that fight. And every other bossfight can't really be called end-game any longer with the power creep we got over the last year :D But I get your point. And that reminds me, do you guys use this as a Boss farmer? Because I would never have thought of it as the damage is pretty much capped at 2.9m Shaper DPS for me. And that is best-case when the crawler would use exclusively Tail Spike. In reality it should be much lower at around 2m maybe. But I guess the huge defense of 17000 ES makes up for the slow kills. Last edited by Mecielle#3021 on Mar 31, 2019, 10:18:59 PM
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does consec ground affect grawler dmg?
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