3.5.0d Patch Notes

Good to read, GGG. Thanks for the adjustments.
I will give betrayal another try I guess.
You read mi mind with the patch notes.
Better late than never. Excellent changes overall.

3.5 has been the best content update in .. well the history of PoE.
Excited for 2019!

Love the direction our ship is heading these days ♥

Edit: Also, i hope we are still on track for the new bigpacks on the 21?! :)
Not my game anymore. | michaelstrangefoundationdotorg | r>=0
Last edited by yetagainAGAIN#7241 on Dec 18, 2018, 3:36:23 AM
"
Morgoth92 wrote:
Pls bring back the Bestiary Orb! Everyone loved that. No reasons at all to remove that from the game. Ty


There is no need for it now.
:>
Thank GGG <3
"
oumajgad wrote:
I just sit here and lol irl at all those self proclaimed pros whining about casuals.
GGG did amazing job with this league. They screwed up few things but it's normal. Nothing is perfect from the start. So they're fixing it now. Which is also normal and makes everyone happy. Well, except those wannabe elites who can't tell difference between encounters that are clearly broken and the ones that are actualy difficult.


Playing with Tabula and most of my defence gear is squishy i have no problems with syndicates - can not see broken things here, even with three of some, at the same time. Same for my friends and we are all FAR away to be pros ..lol

It is just the normal thing - most of the new playerbase are casuals and just can not handle it so here is the nerf cuz no players no money. And for me .. its okay so long as it GGG helps forward.
Last edited by Antikerhacks#6509 on Dec 18, 2018, 3:48:20 AM
Mostly good changes, tho don't nerf the Syndicate too much. The biggest problem of these encounters is visual clutter, which makes avoiding syndicate damage a very hard task.
When night falls
She cloaks the world
In impenetrable darkness
Okay, but how about enabling us to upgrade our supporter packs in-game like we used to be able to.
"It's time to espionagerate! Espionify? Espi- Time to talk!"
"Fixed a bug preventing players from unlocking the "Shaped" and "Elder" Zana mods."


Just more then a week too late.
Great Job GGG!
"
Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters.


And think the visual clutter causes by endless respawning mobs and overlapping syndicate skills was the main problem.

How the adjusted damage scales has to bee seen, but maybe a step in the right direction.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks

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