3.5.0d Patch Notes
... there's too much panic in this town!
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Very nice. The syndicates where much harder than the final boss catarina. this was realy needed. The oneshots out of nowhere are realy stupid. 90% of the time you dont even see anything... 0 skill 0 learning.
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PLZ GGG dont let syndicate speak all at the same time thats fking anoying
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Great news! Thanks for listening to our feedback.
Few more things: 1. When syndicate members are dying near each other, their tooltip icons are overlapping and we can't chose with who to interact first - we always have to interact with the one who is topmost (and order of interaction is matter). 2. Syndicate members in their safehouses are very easy. They are way easier than when we meet them in maps. Guess this is because in maps they are affected by map mods and are supported by adds, which is not the case when they are in safehouses. I'm suggesting to significantly increase their life when they are in safehouses. retired from forum because of censorship and discrimination (also poe2 bad) Last edited by DivineChampion#3546 on Dec 18, 2018, 3:07:08 AM
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i like the delve changes i do not agree on the betrayal 100% i don't mind the damage but rather the effects of the skills they cover up too much screen and specially some of them are impossible to see , but i do agree that projectile based attacks were a lil bit too much specially on the monsters raised by the necros
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" Ang The winners are ...The mimimi whiners :) |
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" You are playing RF jugg in Betrayal. Please tell me more about challenging content
Spoiler
retired from forum because of censorship and discrimination
(also poe2 bad) |
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" +1 |
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I just sit here and lol irl at all those self proclaimed pros whining about casuals.
GGG did amazing job with this league. They screwed up few things but it's normal. Nothing is perfect from the start. So they're fixing it now. Which is also normal and makes everyone happy. Well, except those wannabe elites who can't tell difference between encounters that are clearly broken and the ones that are actualy difficult. |
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Praise Chris!
:O
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