3.5.0d Patch Notes

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Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters


Finally been waiting for this. Hopefully it decreases the amount of off-screen sniping by intervention.

Kudos GGG.
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DemigodParadox wrote:
Did any of these things actually happen yet? Syndicates seem to hit just as hard as ever and there are actually more summons than before in fortification?


First paragraph: We're planning to deploy 3.5.0d in the middle of this week, most likely on Tuesday (US/EU time).
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FatalisBane wrote:
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Asday wrote:
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Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters.


"""improved"""

Reddit yet again succeeds in whinging so hard that the game gets easier and shitter.

Remember when this game was hard? I do.


The fact that betrayal encounters are ridiculously more difficult than all other content isn't a good thing, it needed to be nerfed it's entirely inconsistent.


Lmmmmmmaoooooooo everything is completely telegraphed. Keep them on-screen and pay attention to them, and you'll be fine, so long as you're a good player.

Casuals like you are a scourge.
sigfault
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CthulhuMaster wrote:
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Asday wrote:
"
Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters.


"""improved"""

Reddit yet again succeeds in whinging so hard that the game gets easier and shitter.

Remember when this game was hard? I do.


Safe to say you are one of those "hardcore", hardcore players that run lutbot to cheat deaths right? What's easier than lutboting deaths?

Good job whining about people whining. Why can't people just enjoy the game? If you think it's getting easier and you don't like that, then don't play it, but stop bringing negativity.


W R O N G

I've been against logging out since I started on release. If you get into a situation where you need to log out to save your character, you already fucked up too bad to continue playing. Cowards log out.
sigfault
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lowkiisavage wrote:
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Asday wrote:
"
Improved Betrayal encounters by reducing damage dealt by most Syndicate members, improving skill signalling, reducing Syndicate member damage bonuses from some items, reducing skill off-screening, cleaning up residual objects to reduce clutter and reducing additional monster spawns in Fortification encounters.


"""improved"""

Reddit yet again succeeds in whinging so hard that the game gets easier and shitter.

Remember when this game was hard? I do.



your only character in Betrayal is level 2, try again.


Clearly not paying attention to the 86, 87, and 90 already in standard from Betrayal, only one of which actually died to the Syndicate.

Sit down.
sigfault
"

Lmmmmmmaoooooooo everything is completely telegraphed. Keep them on-screen and pay attention to them, and you'll be fine, so long as you're a good player.

Casuals like you are a scourge.



Ahhh, look at Mr Elitist here. Enjoy being in the minority. Sorry but being one-shot in a map that you just enter isn't appealing.
Last edited by Mentoya#7912 on Dec 17, 2018, 11:44:02 PM
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I've been against logging out since I started on release. If you get into a situation where you need to log out to save your character, you already fucked up too bad to continue playing. Cowards log out.



Just because you are playing a top build in the game, doesn't mean everyone else should be forced to play that top build just to survive...... Cowards log out? really? how old are you? who talks like that. lol
Like always great work! Thank Yall GGG
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BEX_GGG wrote:
Zana missions can no longer spawn in Zana missions.

What a shame ;)
~ Adapt, Improvise and Overcome
@Bex_GGG

Hi Bex!

Very please like 2 options minimap zoom option and map tab zoom option!!!!!!
(not one options, better two options!)

Before thx you!
Last edited by KGabQr#6209 on Dec 18, 2018, 12:09:51 AM

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