Announcing Private Leagues

1) I don't think spliting and fragmenting the playerbase is a good idea.

2) Not to mention this is for the first time in the history of PoE when the content isn't free to play.

3) I have no problem supporting the game I like and enjoy, I just don't like this new approach even thouhg I don't plan to play those leagues.
GGG Patch Notes: "Fixed a bug where players actually wanted to play the game"
Last edited by coyd#6278 on Nov 5, 2018, 7:54:14 AM
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Ondrugs wrote:
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VenomWendigo wrote:
What the fuck is happening in game industry? First Fallout76. Then Diablo immortal, and now POE? I don't understand. It looks a terrible idea.


How you are able to compare Fallout 76/ Diablo Immortal and PoE with each other?

I mean even D3 is no challenge for PoE and wasn't ever (at least for players that enjoyed D2). Diablo Immortal is exactly how Blizzard would develope their game right now on the fanbase of D3. Why? Because D3 has nothing except of flashy effects and high res graphics and people actually pay for it, they don't even stop to pay for a single class with no other content. People who play D3 just love to pay and so they made it mobile, that you can pay even more....


PoE, creates a possibility for gamers which are bored of the actual game but like how it works and the crativity of building, to get on a more likely difficulty then what they experience in the standard/league's for a small amount of 1,2 €/$ per player for 10 days....

Fallout 76 is like always just the prive to pay the game,.... So can you explain me what exactly you comparing here?


I'm not compare the games, because all is different. But i feel, all games made a wrong direction. I mean they are not make a same mistake.
Fallot76 - Online game. DI - Mobile game. POE - Pay to make private leagues.
I think this is a bad decisions. That is all.
So, are they now deleting sc/hc normal leagues and we can't play anything but that private ones? Oh, shit, we are really not allowed to how fun anymore!
Smile! <3
Cool for those that are into this kinda thing. Personally, I am not but it's not for me. Haven't played this league, at all, because none of it interested me.(first league I have skipped) No new news on the next league yet?
Questions:

Q.Can we have smaller private leagues for lets say 2-5 players for a bit more fair price? ;]

Q.If your private league ends can there be delay lets say 1-3 days before all characters transferred to the parent league? Sometimes you need more than 5 minutes to think about stuff like "if you want to continue or start new one"

Q.Will there be any admins/moderators of the league?

Q.Will there be a separate forum section where we can find people to play with?

Q.Any chances of combining this feature with guilds? Shared hideout progressions guild hideouts?

Q.No vending, can we choose to enable/disable only parts of this feature? I would like to be able to sell stuff to vendor for vendor recipe and disabled buying from him.
Not impressed.
Does this signify the beginning of the end?
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Wijis wrote:
Great so lets fragment the leagues even further. Hardcore has been slowly withering this is going to make it worse. Bummer.


This ones got nothing to do with other leagues stealing players its that the scope of the game has outgrown hardcore, you either skip a chunk of the content or you play one of 3 OP builds to smash everything with an ease that insults the entire concept of hardcore.

I still play there but I accepted long ago that hardcores only going one way lol and it aint up sadly.
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hyyyben wrote:
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SlayerTheDragon wrote:
This game is such a streamer circle jerk. ARPGs are dead.



Based on what ?



streaming makes a game more popular..more ppl will play it.


Based on the actual article... "Private Leagues will be fun for content creators who want to create an entertaining stream or video by playing Path of Exile on obscenely difficult settings, potentially alongside members of their communities."
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shinigamiscall wrote:
No new news on the next league yet?


Tomorrow we will have another announcement not related to new league and then one week after that one finally new league announcement. So, it's still time.
Smile! <3
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TSilverwing wrote:
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>>> Normally, I mean only unique (not rare) to use for specific build (I already mention first at that paragraph). IE: Shavronne's Wrappings, if player don't have they cannot play lowlife build. This mean they "must" buy it before playing, why don't let them buy easier (with no afking, not responding, fake price, and monopoly).
.For me 7 year without it drop XD.


>>>>>>>>LL builds are very expesnive builds, a natural outcome. But you are able to play Lowlife without a shavronne's by just using a flask for example.
--> https://pathofexile.gamepedia.com/List_of_unique_utility_flasks
So you don't have the "must have" requirement.

Since Energy got nerfed so badly, shavronne's is also not expensive anymore and can be easily bought at start of a league (sure the prices are equally to the one later, but actually cheaper since you pay less in direct currency)


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For me 7 year without it drop XD.


>>>>>> "Path of exile:
Initial release date: October 23, 2013"

So you could maximum talk about 5 years not 7.

The really important question here is, how much hours you played active?

And please be at ease. Even if you played 10.000 hours or more till now, that's not a quarantee to drop a mirror even once. But all your chars using gear and items I wouldn't even need, to play endgame content or deal with Shaper/Elder/Ulab/Uatziri and you talking about a shavronne's. SO why you would like to make it even more cheaper or easier?

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I already mention, maybe they must make new trade stash function as old premium stash API (That's why I call modify old coding should not hard too must), these mean, they must compensate something to old buyer. And new trade stash GGG can use as sell or rent to player.



>>>>>> If you think about it u would know why they don't change it. Sorry to say that. Except the AH would be buyable thing... There are gamers with like 100 or 200 premium stash tabs, how they should repay those guys? and how much of them exist?

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- Many people can easily access to buy/sell


The game "SELLS" Premium stash tabs. So they'd had to combine the stash tabs to a AH actually. Buying/Selling and transfer without being online I would suggest is the argument here.

>>> Yes That's main function of AH (or anything else online market)


>>>>>>>>>>> But again that's the only reason that make a AH reasonable. Against a tons of changes and payments or other solutions for people that got tons of premium stash tabs....

Last edited by Ondrugs#1147 on Nov 5, 2018, 8:21:14 AM

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