Delve Statistics

meh.

not that interesting.

what happened to the infographic you guys used to put together MANY leagues ago?

start releasing interesting information, in a fun an colorful way. Utilize the marketing team on that. We know you're collecting the data.
I'm just curious why in a 3 month long league people feel like they should have all challenges completed by the first month. People were complaining they didnt have them completed in the first week. You still have 2 more months of time to finish them.
Top skills for delve 300+ ? Would be interesting :)
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100% Ethical, most of the time.
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Last edited by Vaydra on Sep 25, 2018, 9:57:27 PM
"
Z0MBIE2 wrote:
"
storzi wrote:
"
Z0MBIE2 wrote:
The charts visuals don't make sense. 12 challenges is 28%, but 1 challenge is over 4x it's height.

28% have completed 12, this includes the bars for 12, 13, 14, ... 40



But 11 challenges is less than 12. What exactly is the measurement system of the y-axis?


The measurement of the y-axis is "amount of accounts which have completed exactly this amount of challenges"

Then below graph they give some aggregated results.
I'm literally running Lifting bro's build, I'm sure a ton of people still run it, Ancestral warchief pre Kondo's is still bonkers, without ANY investment
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Colonelnut wrote:
wow .03%?….


Ya. I've seen a few with 36+ online, but for the most part, myself, and people I know that would typically go for 36+, aren't even going to try.

Too much RNG. Too many counter productive tasks. If you are delving, you are not mapping. And vice versa.
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Iznuts wrote:
I'm just curious why in a 3 month long league people feel like they should have all challenges completed by the first month. People were complaining they didnt have them completed in the first week. You still have 2 more months of time to finish them.


Because there are at least 50 new games to play released every month and at least 1,000 others that are still worth playing. Some of us would like to play things other than path of exile for 3 months, take a 1 week break, and then play another 3 months on repeat. Because of this, some of us like to dump a few hundred hours into the first month to finish challenges and then take a break from poe to play other things.

The real question you should be asking is, why does GGG expect us to play their game more than 500 hours within a 3 month period, and how do they expect anybody with a full time job and possibly a life outside of the game to achieve this? This is more hours than most people play most games EVER.

Edit:
Also I think people are more pissed off about the fact that Encounters IV cannot be acquired while in a party, aka shared. It's about as dumb as GGG making a challenge "Loot 1 of every unique in the game." vs "Acquire 1 of each unique in the game.". The first challenge is basically impossible for any normal human, the second can at least be worked on between friends and via trading.
Last edited by Xagulz on Sep 25, 2018, 11:16:52 PM
hc doesn't even qualify for stats numbers anymore rip rips.
looks like im in the mile high club boys.

P.S. Sulphite is shit.

Thank you.

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