Delve Statistics

Will there be a Delve Flashback?
Knowing this would really help me decide if I go back to playing Delve or not.
Delve Encounters 4 is stupid. I don't mind boss challenges as much because those can at the very least be bought\shared with other people.
This thing, however, can't even be shared, and it's appearance rate seems to mirror one of the bosses.
Other than that i'm mostly fine with challenges, tbh.
Ey im finally in the 1%!! Just kidding..anyway im done with league anyway just vaaled all my shit lol
"Life isn't a problem to solve but a reality to experience." - Frank Herbert
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Daser wrote:
I know I'll be in the minority by saying this, but I actually preferred the challenges this league when compared to the extremely grindy ones of past leagues. Boss challenges are always fun and are not boring nor monotonous. Even on HC. :)


Taking a look at your challenges, it appears you skipped the actual problematic challenges and chose to do the ones that can be exploited via party e.g. delve bosses. Had these challenges been working properly, you wouldn't have even been able to do said "fun" challenges because you would spend a month just trying to find a single Aul spawn (And likely the other bosses as well to be honest).

Sorry in advance if you were one of the lucky 1 in 1,000,000 to actually find your own aul's, I hope you can understand my jumping to conclusions here based on sheer probability. Also in advance, I am not trying to devalue your accomplishment, grats on 36, but imo the boss challenges are just as fucked up as the Lens on Incursion and Delve Encounters IV here. There just so happened to be an exploit that allowed us to bypass the impossible rng finding them.

I do hope GGG makes more challenges like Delve Bosses however. Just please stop locking this shit behind impossible rng ffs.
What do this horizontal lines represent?
GGG, You've screwed the pooch with challenges this league. Great job discouraging people from even trying to get them unless they have 12 hours a day 7 days a week to grind and hope for RNG to favor them. Love the delve concept, not overly thrilled with the bullshittery that is required to achieve the challenges. Keep up the great work with the development of the game, but give us a frikkin' break with the challenge requirements, aye?
"Though evil endures, and legends don't die, the hero exists in a blink of time's eye"
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It's fascinating to see that despite the popularity of Arc and Blade Vortex as primary skills, they don't even rank when utility skills are not excluded.


I'm sorry but this is just an odd thing to type. did it really fascinate you that 7 of the top ten common skills are movement skills? There is sooooo much terrain that players must traverse. In addition, unless you are a very expensive tank build, the only way of staying alive is through movement skills.
Movement skills are essential to players sanity, and have a much lower pool of choices compared with primary skills. Of course one of the 7 choices is in almost every build.

1.47% have completed 24/40 challenges.

LOL
Timezone: GMT +10 (Australia). CASUAL player but I play whenever I can.
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_DarkMan_ wrote:
What do this horizontal lines represent?
THis is something I was wondering about as well. If you assume that given percentages are based on a total of all players having at least one challenage than I it is likely to be a 5% mark.
Let's explore new playstyles - Play it your own way, not just like the others.
Quality management is one of the most underrated success factors in every business...
Delve Encounters IV is horrible. Please fix. I will be at 37-38 challenges by this weekend and have only found one...

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