Delve Statistics

Now you have the Numbers that you messed up the challenges!

It should be moderatly easy for all people playing despite Student/workless oder working to reach 24/36 challenges or else you will allways just have poeple that quit after 1-2 months because of frustration and be annoyed at your game.

please change what you are doing with your RNG Gring challenges!
with those shitty challenges I can´t even bother to try.
1 month into the league, delving sideways at depth 220ish, never seen a single boss encounter.

Good job, Q1000 Team!
"Portal"

Lmao I'm dead...
Friendship with Path Of Exile has ended. Now [Insert a video game title here] is my best friend.
"
Deziowy wrote:
ez 0.03 %

ez 0 % Im the best
Path of 0 FPS ¯\_(ツ)_/¯
"
this is your statistics post??? 1 graph and 4 lists with no stats included? Really?...?


+1. GGG, you're either lazy or the stats look really bad...
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018
Oo arc nr1 what a surprise. Inc nerf next league. And i started dont caring about challenges long time ago ;) otherwise nice league! Hope it goes to core game.
Always nice to see stat posts.

About skill usage; the charts are a bit shallow, but it seems toxic rain and consecrated path have found their way into endgame. Prety nice to see new skills being added that are enjoyed by the player base. With the amount of available skills i would like to see a top 25 though.

About the challenges however: ''something that needs great mental or physical effort in order to be done successfully and therefore tests a person's ability''. This is the definition of challenge according to the dictionary. So if you're tying it to certain boss fights, it would be nice if it meant this and not ''doing the thing is easy, but getting into the situation where you can do it is nearly impossible and depends on super luck''. More like gambling than challenge/skill for the past few leagues which feels bad to play, but maybe helps with player retention?
These are the worst challenges ever made, too many gated behind really bad league - RNG based bosskills with conditions. Since 8 leagues I reached getting 40 done as a personal "challenge". I am not sure if I will stress myself that far this time.

I think GGG exaggerated this time.

Remember patchnotes?

"When the Delve League launches on August 31st, you'll be able to check out the full list of challenges to complete for these rewards. They follow a similar format to past challenges so there should be no surprises there!"

That has to be a copy-paste thing. If not it would have been a lie.
I know exactly why there is no HC and SSF statistics. They incredibly low for even reveal them to public.
"
jables wrote:


Melee has sucked for a long time.. GGG don't care. past 2 - 3 leagues have focused on either minions, spells, or bows. They never focus on making melee better.


Аbsolutely right.
Why developer killed melee builds. Spell skills are much better than melee skills.

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