Can anyone tell me build like "T H I C C JUGG Tank Labyrinth Farmer" is now unplayable for players like me? = casual player w/o light reflexes (avoiding major damage situation)?
You have a shield with no block roll, its got roughly 24% base block, you put on rainbowstrides that have 25% of block chance applied to spells, the result is that you got 6% spell block. So with no investment in regular block you get 6% from old rainbow strides.
New rainbow strides give you 6% spell block. Exactly the same as you would have got from them before if you had no investment into block. Same with essentially all the cases, you now get from spell block items what you would have got if you had no investment into block previously.
It doesnt do what they said, it doesnt allow non block invested builds to now stack spell block in a way that was previously only the privilege of an attack block invested build. Its done the opposite, you say "spell block was impossible to get without also investing heavily in regular ordinary block", so what if it was impossible to get spell block without heavy investment into normal block, this change has now made it so that its also impossible to get spell block WITH heavy investment into normal block too, it hasnt changed the situation for non block investors.
It is not what they said it was, what they said they were trying to achieve has not happened, at all, and that makes their stated reasons for trying to achieve it bullshit. What has happened is that they have just destroyed spell block for people who are not gladiators. Thats what they have done, so why didnt they say thats what they were doing and give a reason for doing that? Why lie?
People are upset because its a shit change, its done the opposite of what they said it would do and their explanation is a lie.
Exact, you nailed it and some people really dont get it.
My necro summoner cant get high spell block anymore. It is a fat nerf.
Last edited by Kharadas#5625 on Aug 29, 2018, 12:56:57 PM
Secondary damage being blockable is surely a buff to glad, no matter what ;-). Also for evasion based characters.
Spell block will require tuning. It requires big investment still and I don't think even with that it's on par with what it was. Some builds will feel this pretty hard.
I've always been for design freedom though, so splitting this is up mechanically is a positive tbh.
GGG have deleted rare [useful in some builds] mechanics "% of block applied to spell block" to make more common [useless] mechanics "flat % spell block without % attack block". Instead GGG could just add additional sources of "flat % spell block". They deleted rare mechanics with no visible reasons.
retired from forum because of censorship and discrimination
(also poe2 bad)