Automated Trading!!!
" You seem either not to understand how bots work or how they are being created. There are currently 3 bigger bots out there. 1 was elimited thanks to a big ban wave. The other 2 were smaller but might now get more interest, since the biggest fell off. So there are only 2 teams creating bots (let's keep out those peeps that create their own bots because that is an extreme minority). Behind those teams there are typically 5-10 people working on it. They create a core and expand on it and then it is mostly a back and forth with the developers of the game that is being botted. So if you make it "hard" for a bot, it's just 2-4 more steps you need to enter into their protocol. Our trading system is absolutely NOTHING for bots. It's not hindering them in any way. Hell, even a 12 year old kid can automate trading in full with AHK in less than 5 days. Nowadays Players have way too many tools at their exposal to do stuff that they shouldn't do. The only thing that makes auto-buying stuff a bit "annoying" is the website check. But that is just another like 3 hour work to check for posted items via livesearch and get their whispers by scripting. You don't even need the whisper button. Read name, values, currency and you can create your own whisper, so even if the clipboard would be secured, you could instantly whisper and there are a few scripts out there that instantly put a newly posted livesearch item into your clipboard so you don't even need to go to the browser and it doesn't even go against the TOS because it doesn't send even one command to the game servers but just fiddles with your computer outside the game. Really, you can't fully block out bots without having something running in the background like big games do, but even then it's hard to do so, as tools, file signatures and all that stuff can be reset at any given time making their detection hard to impossible. So if you wanted to block bots out you'd need some action that only a human can do and that would be nasty captchas and even these can be automated, with some work but captchas in a game and you had a game. (not talking about browser games here) TwitchTV: http://www.twitch.tv/akumanotsubasa
Patreon: https://www.patreon.com/AkumaNoTsubasa Please use http://pobb.in for your guides instead of pastebin! |
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" You're not wrong, it illustrates perfectly what's wrong with GGG's way of thinking. Some choice examples: " False. The necessity of trading items is a great detriment to enjoyment. The only reason people are excited to trade is because the RNG loot system makes it impossible to find useful items yourself. If the drop rates weren't shit and players weren't forced into trading, they wouldn't touch it. " Wrong. If trade is hard, I'm more likely to push ahead with whatever items I have and only engage in trade when absolutely necessary. If trade is easy, I'll trade for better items more often, increasing the number of times my character improves their items. " I'm completely speechless. "Trade is hard, therefore few people engage in it, therefore the disparity between those who do and those who don't is great. Making trade easier and therefore increasing the number of people who engage in it would make the disparity worse." That's insane troll logic, and at this point in reading this manifesto I'm starting to suspect its author is being deliberately disingenuous. It can't be possible to fail basic logic this badly, surely! " Literally nobody gives a fuck. People play alone because they have no friends and they don't trade because it's a pain in the ass. Nobody plays SSF so they can show off their 'accomplishment'. What SSF should be is a place where you don't have to trade, where drop rates are buffed such that it's actually possible to progress through the game at a pace not measured on a geological time scale. Of course that would require making it impossible to transfer items from SFF to Standard, but literally nobody would mind, since people only use that transfer function after finding out how pointless SSF is and giving up on it. Overall this manifesto is an incredible read. In the words of Luke Skywalker, "Amazing. Every word of what you just said was wrong." I expected to find some things I disagree with but I never would have imagined it was possible to get literally everything completely backwards. It does explain the baffling design decisions GGG has taken with respect to trading. Of course they can't come to the correct conclusions when their premises are wrong. At least now I know there's no point sticking around hoping for the game to get better, because with this mindset in charge it never will. Oh well, maybe Wolcen will turn out good. Last edited by Sordid on Aug 30, 2018, 9:21:55 AM
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[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! | |
" I have always felt the same thing about most things Chris has posted over the years.
Spoiler
People complained about how horrible the odds were for gambling orbs to actually work at fusing something and his reply was, "Would you prefer it just require a flat amount, say, 1500?"
I thought, "surely he realizes that number is ridiculous..." It would take me roughly 500 characters playing through the game to find that many. Oh, I could trade up orbs at the npc vendors. Ok. 100 characters then. Still. Ew. And then... yup. They introduced masters... Sigh. This game is not designed for me. I do not have 20 hours a week to devote to playing a video game. Oh well. I knew POE was not designed for me when I hovered over my XP bar one day and saw "XP per hour" calculated there. No. Just... no. " Yup. I play solo because the game client cannot handle groups well.
(And I do not get along well with others)
Oh, you want me to wait for you as you do stuff in town? No
Oh you want me to slow down for you because you do not have a movement skill yet? No Oh, you won't wait for me because you have your movement going and I don't? Oh, you don't want to wait for me while I change my gear? Forget this working in groups nonsense! Hypocritical, I know. But there it is. I have no patience for other people. If my character cannot solo a part of the game I just start over. Some ideas make it, most do not.
The amount of time required to change the gear on a character is unreal.
The real reason I get fewer upgrades as I play is because it is a pain the ass to "upgrade."
Oh it has nice armor, life, and resists (it happened twice in the past 4 years! Really I'm not lying!) but I have to fiddle in town for an hour with gambling orbs to shuffle my sockets and links and colors around >.< OR Hey, it is 4-linked! (I have found two 5-linked, but that was years ago) Now I can try to roll that... with my 3 chaos orbs? Or... maybe just alterations a lot... sigh... this never works out well. >.< Trading could be better than this self-found crap... but I'd rather just use that 4-link from act 2 all the way to the end of the game. That challenge is more entertaining than messing with the horrid item system in POE. I'll be honest, I have gotten good gear once before. During the Perandus I think I played 20 or so different characters with 3 of them reaching maps. One had maxed resists, decent block (gladiator :D), high armor, life on everything... still got one-shot in merciless difficulty by a white mob. Why bother? It is more fun to just treat it like a platformer... manually dodge everything and you can get by with 1 life. I actually found the trap gameplay in the Labyrinth to be pretty normal... for POE anyways. Binary: dodge or die. >:( You are right on the reasoning for my self-found play. The external trade system is the reason I do not trade. Never again anyways. I did trade for a ring once using the trade chat channel (I think this was during the shrine league? Maybe during onslaught? It was a while ago). I do not play games to have a pain-in-my-ass, so I just don't trade in this one. Yeah sure, I want to trade, but not so badly that I would stop playing (literally... alt-tab out of the game...) to do so. | |
No
Many of the excuses people use are pretty silly. "item swap scam" Can you really be that naive to not see whats in the window before you click? https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
No
Many of the excuses people use are pretty silly. "item swap scam" Can you really be that naive to not see whats in the window before you click? https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
" I just can't get over how he bemoans the fact that only a tiny minority of people engage in trading in the very same post where he brags about deliberately making trading a tedious pain in the ass. Bruh... " Oh don't even get me started. The currency system and the costs of crafting are a whole other can of worms. As far as I can tell there are three huge design problems weighing down PoE: One, as discussed, the pure RNG of drops, which means it's impossible to find or craft useful items yourself, which means it's necessary to engage in trading, which is deliberately designed to be a pain in the ass. Two, the byzantine currency system which serves no purpose other than to make it more difficult to tell how much money you have, because in Chris' mind that makes the game more fun, somehow...? And three, the fact that loot and currency have to be manually picked up one at a time into a microscopically tiny inventory and moved over to the stash the same way. While of course requiring you to manually select the correct tab; god forbid we actually automatically put currency into the fucking currency tab you bought with real money, oh no, that would be convenience, a dirty word in GGG's dictionary. Having to manually sort shit into the proper stash tabs makes me want to kill myself after running just a couple of maps. You'll notice all three of these problems exist not because the designer didn't know any better, they exist because the designer deliberately decided to make them a pain in the ass on purpose. " That's sadly what it boils down to. It's a f2p game, it's designed for the no-lifers who can afford to spend fifty hours a week playing it and hundreds of dollars buying every single supporter pack using mom's credit card. It's designed for them because they're the ones who keep it financially afloat, they're the whales. Guys like you and me, we don't matter to anybody. Last edited by Sordid on Aug 30, 2018, 4:37:13 PM
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" over time, people have become more and more (self)entitled. they'll mouse over the item, click accept, and still blame someone/something else for their own actions. [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |