Preview of Water Tech Improvements
Main question is... Does is there any fishes in it?
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Beautiful, good job
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Lovely
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Beautiful and so relaxing, Lush hideout here i come .
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Oh wow, that really looks amazing! It even creates white water at every little disturbance.
... is not a troll
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Nice!
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Two things FAQ related: minions in darkness - how is darkness damage mitigated (interested especially in golems) ?
and: can we use dynamite like flashpowder keg in incursion?? hate using additional button keys in a hacknslash. Second-class poe gamer Last edited by pr13st on Aug 13, 2018, 3:42:36 AM
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Questions for the Delve FAQ:
1: Are delves solo only?... if not, how is group play working with delves solo vs group?(as it would seem groups will have a major advantage of being able to go alot deeper) 2: Are there ranged enemy monsters in delves, shooting from the darkness? (are close-to-mob skills taken into account) 3: (as asked above) Do player's minions die in the darkness? 4: When exploring the mine, are speed builds at a major advantage? ...As they can move further from the cart to explore. 5: Can we stay in delves forever? 5b: Can we level from level 1 in delves? 5c: Can we stash or sell in delves? 6: What decides a delves level, the level of zone it spawns in? 6b: How are item level drops determined, especially with group vs solo play in mind? 7: At what delve level(s) do those bosses appear?... will they be located at a solo-able delve level? 8: Delves are mentioned as endless, how does the difficulty increase infinitely? 9: What is your opinion on delves and their depth levels in relation to non meta builds vs meta builds? ... will it even be worthwhile to make a non-meta build due to delve depth difficulty limits. 10: Are delves saved, or do you get a new delve every time you enter? 11: Why if this is an expansion did we only get two smaller supporter packs?... expansions usually offer the bigger ones. 12: What are the challenge rewards in delve league? 13: After the bestiary throwing nets debacle, why are there now two throwable items? 13b: Due to having two throwable items, how does this relate to one-shot mechanics? ... oops, I died because my finger was going to the throw flare button, leaving me unable to use a flask in time or to move out of a 1-shot in time. Unrelated to delves: Every league we need a new item filter, could GGG implement some standard item filters from different creators that make one every league? ... like neversink's for example, GGG seems to have a good relationship with him. This to save all players the trouble of downloading a new filter every league. This simply frustrates me, but is probably a major hurdle for new players who don't even know about item filters. Thanks, looking forward to the faq. |
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Excellent work!
Does this imply that the mines in Delve could get flodded? Otherwise I am afraid that we don't see much of this brilliant work in future. Let's explore new playstyles - Play it your own way, not just like the others.
Quality management is one of the most underrated success factors in every business... | |
RIP FPS.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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