Kay's Summoner Memorial Page | New Guide is linked inside!

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Forkerino wrote:
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kayella wrote:


This is exactly what I plan to do!

I'll start the build with pure spectres and save up for Arakaali's Dagger and then switch to Spectre & Spiders.

I think the spiders will work really well with the new mechanic and I hope they can self-sustain...


From the videos we've been shown it looks like the delirium monsters corpses are dispersing into the air, so there would be no corpses to raise the spiders from


Hm. I think it should still be fine because there will be normal map monster corpses lying around. Or can self cast desecrate to get spiders going if they despawn (just like at the start of the map).
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🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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YamiYami0204 wrote:
what damage vaal fallen deal?? POB is showing physical, but when i am in map reflect element damage, my spectre is dying?? ( drop hatred)


PoB shows wrong information. There is base physical damage, but EVF does 100% elemental conversion. PoB doesn't show this, though.

You need to reroll ele reflect.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
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kjanos89 wrote:
Sadly the sound effects volume and the minion placement management didn't fix my fps drop issues, I even made a str stacking CI BV chieftain to see if I can tank the die beams' damage while I can't move or do anything and no, it does more than 16k damage :D
I think I'll just sell my Sirus fights to someone who wants kill credit or something.


:(

I think it's a similar problem as finding a divine shrine (immortality). When I find them, my game drops to 0 fps.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Thanks for all the testing and posting your findings. It feels like you have proved the old assumptions.

About damage supports:

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corpsehound wrote:
I tried out Pulverize, Melee Phys, Ele Damage, Multistrike, Ruthless, Conc AoE, Increased AoE, and Melee Splash.

On the same targets, Pulverize, Melee Phys, Ele Damage, Ruthless, Conc AoE all performed roughly the same.

Unsurprisingly, Multistrike out performed them all. 4-5 hits with those supports compared to dead in 3 hits for Multistrike every time.

Since Conc AoE and Pulverize both increased the damage by about the same amount as the other skills, I'd say EVF Ele Hit skill has the tag AoE even if there's no real blast like with the player skill.

It is clearly converted physical to elemental damage instead of flat added elemental.



Basically it is a completely separate 'Elemental Hit' that is nothing like the player skill.

1. 100% phys to ele conversion because Melee Phys adds damage.
2. AoE tag (but very small aoe area) because Conc and Pulverise both add damage.
3. In PoB, it has its own more modifier that scales with spectre level!

I also tested with Ele Focus, but it did not feel good at all! The EVFs can actually kill enemies when they hit with fire and ignite them. Without this, the player needs to hit with some damage or nothing dies. I tested this against rippy Metamorphs and without Spiders (no poison). It was not good.


About the auras:
I have been testing with Spider + Skitterbots (this also requires Enlighten linked to Skitterbots and a passive point in reduced mana reserve). I felt that the damage was lower and mapping was more dangerous because enemies were not being chilled or frozen. Also Hinder doesn't descrease action speed, only movement speed. So no protection against ranged attacks or spells.

Overall, I think Hatred is still a better 2nd aura. If I look at the original PoB config, Generosity + Hatred = 40% phys to cold because of self-interaction and other scalings. So this will add a big boost when EVF hit with cold. And it's about 13% more average damage. Consequently, using Hatred means Melee Phys is an important damage support. And then Awakened Melee Phys is a nice upgrade because of Intimidate.

And about Skitterbots:

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corpsehound wrote:
I find ailments very useful


I've been thinking about ailments, and shock especially. Skitterbot 20/20 is a straight 18% shock. But EVFs hit so hard in a single hit, they can probably get a nice shock on their own. To get 15%, EVF need to hit for 4.93% of total health. So it's probably better to swap to Arma Brand/Holy Flame Totem against endgame bosses.


Overall, I think the best 6L combination is the original suggestion:


Awakened Ele Damage would add an extra 1%, but isn't worth the cost compared to Conc Effect.

Auras: Hatred* + Vaal Haste.

EE/Curse/Frenzy: Arma Brand + Ele Weakness & Holy Flame Totem

Edit:
I also realised that a small tweak to the build would be to use a crafted rare helmet when doing pure bossing like UE or Sirus because spiders aren't needed.

Edit 2:
By the way, I tested Vendigo a while ago. I think in 3.6. Their damage felt quite low in comparison to top level spectres and their flicker strike was limited by the spectre limit of 3 charges.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Mar 2, 2020, 5:03:47 AM
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kayella wrote:
Thanks for all the testing and posting your findings. It feels like you have proved the old assumptions.


No problem. When it matters, I've found you have to verify "common knowledge" of mechanics, because quite often it's wrong or only partly true. (This is because people want to be helpful, and so they mindlessly repeat the thing they heard elsewhere on YT or reddit, but they tend to leave out any uncertainty found in the original discussion. Consequently, you see the same definitive answer everywhere and think, Well, it must be true then.) In the case of EVF Ele Hit, it wasn't exactly common knowledge, but it was true (praise be theuberelite).

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kayella wrote:

I also tested with Ele Focus, but it did not feel good at all! The EVFs can actually kill enemies when they hit with fire and ignite them. Without this, the player needs to hit with some damage or nothing dies. I tested this against rippy Metamorphs and without Spiders (no poison). It was not good.


For your ignite minion mechanic this totally makes sense. EVFs are slow and stupid, but they hit like a truck and can apply a decent ailment. One thing to consider that I didn't mention in my testing was: even though Ruthless did about the same damage in total as the other supports, it was much better at applying stuns and ailments. This is due to the 3rd huge hit, of course. There's something to be said for the defensive value of the frequent stuns and freezes.

I learned something else, too. Now maybe everyone already knows this, but it was new to me. I had always thought that the 3rd attack from Ruthless had to be on the same target for the massive more damage benefit to apply, but nope. Every third attack is huge regardless of what mob receives it. So if you kill a mob in two hits (or miss twice), that 3rd hit is going to destroy the next target. Only thing I don't know is if there is a time limit before the attack count resets.

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kayella wrote:

Overall, I think Hatred is still a better 2nd aura. If I look at the original PoB config, Generosity + Hatred = 40% phys to cold because of self-interaction and other scalings. So this will add a big boost when EVF hit with cold. And it's about 13% more average damage. Consequently, using Hatred means Melee Phys is an important damage support. And then Awakened Melee Phys is a nice upgrade because of Intimidate.


Ugh, I'm having D3 Convention of the Elements flashbacks. :) On the plus side, it would always apply to the spiders and AG and make mapping safer.

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kayella wrote:

Skitterbot 20/20 is a straight 18% shock. But EVFs hit so hard in a single hit, they can probably get a nice shock on their own. To get 15%, EVF need to hit for 4.93% of total health. So it's probably better to swap to Arma Brand/Holy Flame Totem against endgame bosses.


Maybe you wouldn't need them. Remember on bosses they have a separate ailment threshold that is quite a bit lower than their total health pool. See here discussion of ailments on Siris lvl 8:
https://www.reddit.com/r/pathofexile/comments/f00clz/ailment_threshold_numbers_revealed_25mil_shock/

*IF* their numbers are correct, you'd need about 1.2mil lightning damage to shock him at 15%. You wouldn't need even that much fire damage to ignite him so that your EVFs could dispatch him. (Testing required of course.)

If you wanted to drop Skitterbots, I'd consider Ruthless in place of Conc Effect for bigger chills, freezes, and shocks. My preference is to run with a Carrion Golem, so I would keep the Skitterbots to bring my minion total to 8 (5+2+1) and gain the max physical bonus for all my minions even w/o spiders.

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kayella wrote:

By the way, I tested Vendigo a while ago. I think in 3.6. Their damage felt quite low in comparison to top level spectres and their flicker strike was limited by the spectre limit of 3 charges.


Good to know. Yeah, it's a common failing of all physical spectres and doubly true of melee phys spectres. Kitava's Heralds are perhaps the only exception--and even they are a whole tier below slave drivers, solar guards, and so on. That's why I'm using them with a Champion and Impale support. I may not stick with them in the end (I'll probably try out Kitava's Heralds, Stoneskin Flayers (if I can find them), and the Syndicate Marksmen (though there's the despawn bug to contend with).

Here's what Vendigos look like in action against the Minotaur: https://www.youtube.com/watch?v=jSUJZO3mthk
He doesn't use Impale support which would considerably increase their DPS.
Last edited by corpsehound on Mar 2, 2020, 8:42:18 AM
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kayella wrote:

By the way, I tested Vendigo a while ago. I think in 3.6. Their damage felt quite low in comparison to top level spectres and their flicker strike was limited by the spectre limit of 3 charges.


"
Good to know. Yeah, it's a common failing of all physical spectres and doubly true of melee phys spectres. Kitava's Heralds are perhaps the only exception--and even they are a whole tier below slave drivers, solar guards, and so on. That's why I'm using them with a Champion and Impale support. I may not stick with them in the end (I'll probably try out Kitava's Heralds, Stoneskin Flayers (if I can find them), and the Syndicate Marksmen (though there's the despawn bug to contend with).

Here's what Vendigos look like in action against the Minotaur: https://www.youtube.com/watch?v=jSUJZO3mthk
He doesn't use Impale support which would considerably increase their DPS.


I also tried Vendigos last league and noticed their lack of damage but I loved the flickering. I switched to Deadly Tarantulas: https://poedb.tw/us/mon.php?n=Deadly+Tarantula and they had much more damage and they used Viper Strike. What do you think? Could this be a alternate? They convert physical damage to chaos damage, and applies poison. They are in the boss area of Jungle Valley maps.
Last edited by MonkiGW2 on Mar 2, 2020, 9:12:45 PM
I have 9ex. What should I spend it on?
Hey again Kay, Hope all is well :)

I have looked all over for an answer for this question and can't find Any so i will try and ask you :)

Slave Drivers and Elemental damage with attacks support gem? Do they work together?

Thx
Last edited by BA3YDADDY on Mar 2, 2020, 11:44:52 PM
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BA3YDADDY wrote:
Hey again Kay, Hope all is well :)

I have looked all over for an answer for this question and can't find Any so i will try and ask you :)

Slave Drivers and Elemental damage with attacks support gem? Do they work together?

Thx


Hi, yep, just preparing build guide for 3.10!

Ele Damage with Attacks doesn't work with Slave Drivers. It's only for 'attack' which is melee or bow. It's useful for Enhanced Vaal Fallen, though.


But Conc Effect works with both SDs and EVFs, so don't recommend buying Ele Damage with Attacks.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
saxisa wrote:
I have 9ex. What should I spend it on?



Your gear is pretty good. You could try to get a better shield. Something like this. Recover life on block + gain charges when hit.


You could consider replacing your Stone Golem with Animate Guardian. Buy a 21/20 gem and the gear for it as well. Follow the guide on the first page, second post.


You might also want to get Awakened Spell Echo. You'll have to stretch to 11ex for it, but it will give the most damage increase out of all the awakened gems.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Mar 3, 2020, 2:07:44 AM

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