Gear progression in PoE is like D3 with AH
" Same as you. Trade already easy, but very uncomfortable. E = mc^(OMG)/wtf
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" PoE was, is and will be based around trading. It's one of the core elements of the game. Making it SSF based would be a shot in th knee for GGG. The SSF exsist because there was enough masochists asking for it. But it comes at the price, you dont get anything in return execpt for bragging rights. " the thing is this already exsits in some form on the x-box version. https://www.youtube.com/watch?v=4OEH0RY9IGA also check the video Charan linked few pages back, showing how the ingame map trading looks like. YES I support the game, NO I don't agree with many GGG decisions Lab still sucks balls. I miss Zana already. Last edited by Miazga on Jun 26, 2018, 3:24:11 AM
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" ------- I can say with almost 100% certainty that you never played a game with a good (non pay to win) auction house. It is a things of beauty - as a seller you post and you get a message to pick up your money. Buyer, at his/her leisure usually before or after a playing session browses and clicks the buyout and picks up the item in his mailbox. People sticking up for the cluster fuck trading that we have in POE are like Trump voters - they just spew back crap without thinking. |
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As it stands, trading is an annoyance. If GGG wanted to limit trading, making it annoying is a bad idea. If GGG wanted to encourage trading, making it annoying is a bad idea. So either way you look at it, the current system is not good. I don't see how people can deny this fact.
So, if we agree that trading is not in a good place right now, it is up to GGG to change it the way that they want to (hopefully in line with what most players want). Personally, I would want SSF to be non-reversible. That way they could 'fix' the drop rates and other things players complain about having to use poe.trade for. I think this would be the quick and easy solution that they could implement immediately (well, probably next league...). I think adding an in-game AH for those not in SSF is also a good idea. I personally think adding limitations to this AH (such as frequency of trade) would be a good idea however, since making it far too easy to gain gear through trading is detrimental to an ARPG (imo). You end up realizing you are better spending your time on the AH, rather than playing the actual game. |
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