Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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" Just design a build that's league friendly if you care about getting the recipes that much. The new 3 second rule is helping me quite a bit...... Remember, not EVERYBODY is going to like every league........That's what standard is for... |
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Oh no, no nooooo.... please u can improve it and fix the system without "dead nets", I'm sure!
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" I totally agree!! |
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No.
Either it goes in my menagerie or it goes with god. edit: on a serious note. I am completely fine with how it is atm(and my templar doesn't really seems to understand that you are supposed to CATCH them not KILL them...) It gives players who aren't about running trough maps at mach speeds one punching everything into oblivion, something unique to do without feeling that they are gimping themselves. There is trading for those who can't be bothered, they farm the currency at far greater speed than the slower players anyway. If you look into anything, try to make the net mechanic a bit less clunky, not outright destroy it (targeting a single mob among dozens can be quite enraging) Last edited by Zinus#2213 on Mar 4, 2018, 9:11:58 PM
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I say - punish players failed to capture a beast with 10 Vorici missions in a row.
That way they'll learn very quickly how to control mobs hp. Last edited by Beglets#2772 on Mar 4, 2018, 9:09:42 PM
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It's probably been suggested, or something similar.
Make the capture mechanic a curse or something that functions like it. Have it "Mark an Enemy" for capture. Once the marked enemy reaches a "Dead" state through either Damage or Culling strike. The Enemy is captured and Professor Einhar Frey appears through his portal and does his little animation. Make the ability a skill gem and stop charging currency to farm more currency. |
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Yes. Current system is stupidly annoying for totems.
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" They only vote no to hurt the people with fast and high damage builds... GGG should have known this would happen... the people that say no got no other reason because they can still go on catching live beats. They just want to ruin the game for the rest. |
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I vote yes, ppl who don't want to see the dead traps just don't use it, as simple as that.
This will be a great addition for mistakes. |
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No.
Possible improvements: - remove animation of net throwing - no target lock / AOE like targeting - autotarget - curse like Last edited by Aera#3322 on Mar 4, 2018, 9:11:39 PM
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