Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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" The concept might sound stupid (no disagreement there), but the process does involve killing the beast. Einhar does transform the beast into a ball of blood before transferring them to your menagerie. For some reason, people like to ignore this fact. Proof is there if you watch the capture process. Or for those not playing PoE anymore like this person: https://www.youtube.com/watch?v=zPyyo8_Ndyo&t=33s ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ Last edited by cipher_nemo#6436 on Mar 5, 2018, 3:13:11 PM
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" Except all the reasons given and that you're choosing to ignore Would anybody like some... POUNDCAKE?
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I'm happy that GGG is a democratic company, I vote YES of course (YES we can! XD)
trying to capture beasts alive with spectres is very frustrating :( |
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Einhar Frey: "You have been captured beast. You will be a survivor or you will be foo.... oh wait your a corpse. Food it is I guess." *shurgs*
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This is why GGG is my favorite developer.
Thanks for listening to the player feedback. |
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" Just run by the beasts and ignore them. Or better yet, kill them like everything else. It's optional, OBVIOUSLY. Jesus, dude. Why do you care so much about what other people play? I understand why people want changes now. It's the only new content they have. If this goes core you'll have the next league's mechanics to fuck with and can go on like it never happened. Last edited by BrownTown86#7432 on Mar 5, 2018, 3:19:19 PM
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I say no. With a 3 second window already, that should be enough even for culling type of builds. They're pretty tanky so I don't think offscreening them will be as easy, plus they have a map indicator so we know when they're there. If there is plans to change I would suggest something along the line of giving the beast an exhaustion phase once their hp hits 0 for like 2-3seconds where you can net him during that time but after that phase it'll die and you can't net it. That's about it. Oh and the shear amount of mobs it spawns is really annoying for capturing beast.
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This league is fun :)
If its yes or no at the end... doesnt bother me at all ;) Just chill | |
" me and my friends quit the league at day 1 because of how bad the whole trap mechanic is to play with, I assume we aren't the only ones |
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I don't think you should be able to capture dead mobs, at all.
The point of capturing monsters is if they're alive, plain and simple. Otherwise, it's just 'Nuke everything to oblivion (as it is now) and capture whatever we want afterwards'. I rather enjoy that I have to take it slow to capture tough mobs and not utterly destroy them. |
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