[3.4] 4 6L Solar Guard Spectres + 3-5 7L Flame Golems | Fast Clear | Melt Bosses | Tank | Cheap

gonna switch builds, selling my helmet for 27 EX if anyones interested.



7link golem but u need to swtich out elemental focus for controlled destruction
In which act can I expect a primordial jewel to drop?

I know their uber-rare but am just wondering, and hope I'm farming the right act.

tia
DoChi,

I'd like to buy your helmet.
"


Kick up path of building and look at their dps yourself.







Where can I find this mythical Path of Building that has Solar Guards in the spectre menu?
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NintendoJesus wrote:
"


Kick up path of building and look at their dps yourself.







Where can I find this mythical Path of Building that has Solar Guards in the spectre menu?



Best way to estimate Solar Guard dps is to use Flame Sentinels. Anyways it seems like some people are perfectly content with sticking to Solar Guards, but I think this build is nice because you take advantage of a league specific item so your build may not be possible in another league. Also it is nice progression, eventually you need something to upgrade to for your build unless if you want to start another character. You improve your clear speed and significantly improve your bossing. If you import my profile and compare solar guards alone vs solar guards + flame golems you will see that solar guards + flame golems shits on solar guards alone (use flame sentinel to compare).

Its kind of weird, people are not willing to make the currency investment into their summoner builds after a point when their clear is good enough and bossing is good enough. When they play a Weapon orientated build, for example a Wander, they are willing to continuously upgrade their build even though their clear speed is good already. But +2 Conc effect minion damage helms are quite pricy at the moment so I do understand. Then again. a Conc effect minion damage isn't expensive at all and it is only like a 20-25% less damage.
Last edited by ivanius on Jan 14, 2018, 1:25:26 PM
"
ivanius wrote:
"
NintendoJesus wrote:
"


Kick up path of building and look at their dps yourself.







Where can I find this mythical Path of Building that has Solar Guards in the spectre menu?



Best way to estimate Solar Guard dps is to use Flame Sentinels. Anyways it seems like some people are perfectly content with sticking to Solar Guards, but I think this build is nice because you take advantage of a league specific item so your build may not be possible in another league. Also it is nice progression, eventually you need something to upgrade to for your build unless if you want to start another character. You improve your clear speed and significantly improve your bossing. If you import my profile and compare solar guards alone vs solar guards + flame golems you will see that solar guards + flame golems shits on solar guards alone (use flame sentinel to compare).

Its kind of weird, people are not willing to make the currency investment into their summoner builds after a point when their clear is good enough and bossing is good enough. When they play a Weapon orientated build, for example a Wander, they are willing to continuously upgrade their build even though their clear speed is good already. But +2 Conc effect minion damage helms are quite pricy at the moment so I do understand. Then again. a Conc effect minion damage isn't expensive at all and it is only like a 20-25% less damage.


The Elder/shaper stuff with the new helmets etc is expansion so it will be in next league aswell, so next league with no abyss jewels to compete vs the golem jewels as some people claim, this version will probably be way way better xD
still think the build is awesome :) did phoenix and hydra on my first try ever (used some portals though) had no chance against chimera though ;D

my golem and spectre gem is lvl 19 now and they die vs some bosses and tougher minions. will that be better when i get the 20/20 gems instead of 19/0?

also i have a tough time surviving against the guardians, although it was a just for fun experiment.

going with the 3curse amulet and rampage/onslaught shield and gloves, maybe i should switch for more survivability
Heya, I've been trying out your build, and it has been doing amazingly well so far, steamrolling maps up to t13s with crazy mods.

Gear
Spoiler


My main goal is to 6link my Vis Mortis, get a better minion helm, get better gloves, finish leveling the Raise Spectre supports to level 20 in my offhand weapons, and for my personal preference, to get a Hungry Loop setup going for my zombies, with Fortify - Life Leech - Blind - Minion Life, and using the freed-up sockets in my boots or gloves for something else.
Hello guys,
Could you suggest me what I can improve generally speaking ?
But above all, what can I adjust for end-game bossing ? I know it is not the purpose of this build, but I prefer this path over the burning specters one.
i have in mind several options : get a Hungry Loop for zombies, switch SG for TV (with the current color) do u think that would be enough ? Thanks.

Profile is open or http://poe-profile.info/profile/Streyzi
I did it

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