Trials of Ascendancy, most hardcore unfriendly thing ever invented

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InnerDrive wrote:
It took me 3 characters but i finally managed to complete all the acts in the game (especially some of the new acts were filled with one shot mobs and bosses)

GGG really screwed hardcore, ever since they introduced "Trials of Ascendancy".

I been playing hardcore since the beta never played any softcore.

So going about those Trials of Ascendancy i figured i just complete the game, i killed act 10 kitava and had access to maps (never did any maps yet this league)

Being lvl 68 i figured before i go to maps i do some of those "Trials of Ascendancy" to get some of those Ascendancy points.

I went to act 3 catacombs a lvl 27 zone, all monsters died in 1 hit from miles away, i ran one of those floating chainsaws and died instantly. WTF!!!

How overtuned is that Trials of Ascendancy crap if a lvl 68 instantly dies in a lvl 27 zone??


The trap gauntlets is horrible crap that never should have been made mandatory for character development. It is hated by many especially those that play hardcore. My suggestion is to take your highest character that you have in softcore (hopefully you haven't deleted them all) and practice the crappy gauntlets. You may not find it fun but better to learn the game play without killing your HC characters. The endgame trials are probably the best place. When you find one you could run it a few times over and over. Do a few of those because each endgame trial focuses on one kind of trap gauntlet.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Well, OP, that was a bit unfortunate. You could have died a lot earlier (and thus learned for the next character) to those traps, had you done the trials in time. :(
I understand you're frustrated by the experience, but once you know 3 basic things
1) Trap damage is based on your maximum life
2) Traps have patterns they follow, making it easy to avoid getting hit > 90% of the time
3) Always have a movement skill like Lightning Warp, Blink/Mirror Arrow, Leap Slam so you can safely cross areas
the trials and the Labyrinth itself get much easier.

You might well take the advice someone already gave to play an SC character for practicing labyrinth content; the ascendancies are really worth it and you can find some really nice stuff in the labyrinth as well, if you decide to not just hurry to Izaro.

And never underestimate traps - this often leads to a painful death.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
Is this some sort of joke?
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Raudram wrote:
Is this some sort of joke?


Must be man, a whole topic about trials of asc - which are fking easymode xD
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
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Paldamus wrote:
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Raudram wrote:
Is this some sort of joke?


Must be man, a whole topic about trials of asc - which are fking easymode xD

They are, but you can easily die by not paying attention to the traps. 2 or 3 seconds in a sawblade and you're gone. Which is what OP obviously did because he was overlevelled and thought they wouldn't harm him (much).
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Mikrotherion wrote:
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Paldamus wrote:
"
Raudram wrote:
Is this some sort of joke?


Must be man, a whole topic about trials of asc - which are fking easymode xD

They are, but you can easily die by not paying attention to the traps. 2 or 3 seconds in a sawblade and you're gone. Which is what OP obviously did because he was overlevelled and thought they wouldn't harm him (much).
Yeah god forbid you have to pay attention right.
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Mikrotherion wrote:
"
Paldamus wrote:
"
Raudram wrote:
Is this some sort of joke?


Must be man, a whole topic about trials of asc - which are fking easymode xD

They are, but you can easily die by not paying attention to the traps. 2 or 3 seconds in a sawblade and you're gone. Which is what OP obviously did because he was overlevelled and thought they wouldn't harm him (much).


Forget about paying attention, teleporting back due to lag can get you killed you, especially with how crappy performance has been recently. Nothing says ''awesome'' like a good old fashion lag teleporting you on a trap that gets you killed :D
I really love the game and GGG usually does a great job but in this case GGG is forcing me to quit. Its the first time i try this LAB thing and they made it wayyy to hard (traps that can kill you in 2 seconds with no way to avoid or overlevel etc.. i mean get real) how the hell is this part of the core game. Its a character killer and you get no second chances on hardcore.

I knew even way back when they announced it and were showing the traps and so on on gamespot and places like that that it would be the most hardcore unfriendly thing ever. I was right.

Maybe its possible to get someone to boost me through all the labs if i pay them enough but i think its a bunch of crap to have something so crucial and mandatory in a characters development be so deadly.

At least all the other hard content (like unique maps and boss encounters) is all optional like it should be.

They should have made a different way to get Ascendancy points.

The character development going through ACT 1 till 10 is pretty awesome and you reached the point to be able to do maps by the end of it... if it was not for lab... lab feels like this ugly crappy tedious mess that is only going to kill your character, it completely takes away the flow of the game, having to go back to act 1 normal to do lab.
Last edited by InnerDrive#4942 on Sep 6, 2017, 10:44:45 AM
(Can't talk for Uber Lab here, all pertains to normal/cruel/merc lab)
When they announced it i couldn't believe that you really actually died in there in HC.

But in reality it's pretty interesting content in HC.
You just need to learn what's happening, take the proper flask setup, take it at a considered speed and Do NOT Panic.

Sorry for your loss OP, really unfortunate if you didn't learn about traps and are so overleveled that you don't feel like having to take care in there ;/
(Are traps covered in the new in-game tutorial?!)

E:
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Maybe its possible to get someone to boost me through all the labs if i pay them enough but i think its a bunch of crap to have something so crucial and mandatory in a characters development be so deadly.


The poems scattered around the lab even talk about how the "fighters" get themselves carried through the lab.

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lab feels like this ugly crappy tedious mess that is only going to kill your character, it completely takes away the flow of the game, having to go back to act 1 normal to do lab.


Just complete it at the appropriate level.
Normal/cruel lab got considerably shorter and Izaro felt really weak compared to last league, so maybe you don't even have to overlevel him any more to be safe.
The additional power should make it far easier to complete the story.
Last edited by Antaiseito#1203 on Sep 6, 2017, 11:52:02 AM
I think me ever having a mapping character that has completed the labs will require me to make 2 characters.

1. character specifically designed to run lab, possibly with massive amounts of life regen and tanking?

What build will not die from lab traps and izaro? as in what is the most survivable build? oh and i am on a budget, it needs to be cheap



2. a character that can run maps without Ascendancy points to be able to afford a full respec (a ton of regret orbs) on the lab character so it can map with Ascendancy points
Last edited by InnerDrive#4942 on Sep 6, 2017, 12:00:46 PM

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