[3.2] Spellomancer, facetank 95%, clear 99.9% of the game with ease. Budget, Shaper, Uber, HoGM ...
" Cloak of defiance. I used it myself for a long time. I added extra section in guide, check it for pros and cons. " First off, good that u have ur characters visible, can help u this way much better. 1st u didnt followed the tree progression. While in some cases it's ok, in ur case u missed important nodes. Drop Purity of Flesh, the temmplar jewel(where u have ur carrion joy socketed) and 1 6% life node from Devotion cluster. Take Sanctity, mana and life regen and the 5% mana and life node in inner templar. Purity of Flesh is one of the very last nodes to get anyway. 2nd u may try cloak of defiance, will solve all mana issues instantly. 3rd remove %armor and evasion on gloves, craft mana. 4th replace ur coral ring with a better one with %mana regen and flat mana. 5th if u can compensate for resist, try immortal flesh belt. 6th try to get better helmet with flat mana roll. As a general info: besides flat mana regen also flat mana an all %mana increases give mana regen, since u inherently regen 1.75% of ur mana. Int gives flat mana too. " Half u get from the amulet and half gives bone offering itself. Last edited by 1337fun#2733 on Sep 12, 2017, 9:32:34 AM
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Build looks fun. I'm trying it as my first hard core build. Don't expect to stay in HC long though because I'm used to glass cannon builds, playing higher content than my level, and not really caring if I die. I'll be happy if I make it to level 40 on my first attempt. Lol
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" I personally run with a saturated mana flask to help sustain my mana. Every use of the flask basically becomes a 15 second buff to your mana regen, which makes a huge difference. Pop the flask whenever you start taking damage. I'm using a different version of the build than you since I have RF, but it eats away your mana in the same way as BR. Last edited by Meso7#4412 on Sep 12, 2017, 9:14:51 AM
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Sorry for my nooby question and for my english. How do you get endurance charges for Immortal call in this build? I really don't understand, where i can find them to buff work 4 sec.
Last edited by Wingrael#6918 on Sep 12, 2017, 4:14:38 PM
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" U have no charges, only the based IC duration is used. |
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Lavianga mana flask is wonderful in this build, the only problem is the price, but in my case, this flask helped so much in 80-85 where i had mana problems.
Whenever I reach a mob group, I pop rumi/sulphur flask of iron skin and then lavianga if i see the mana at 50%. Another thing, I have 20% armor enchant in rings, and thats 4% less physical damage, I dont know if mana regen is better for this build but with lavianga I cant remember the last time I lost all my mana. Another change I did is, I have a CWDT maxed (nearly) with vuln/bone offering. I'm too lazy to cast it and it's ok unless you want to fight guardians/shaper or anything hard. In the rest of content, I forget about bone offering. My life pool raised at the same time than the jewel so it worked perfectly during last levels. Any sugestions in my next improvements? I feel any big improvement right now is too expensive. Last edited by ByR#4943 on Sep 12, 2017, 6:39:31 PM
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I'm going to play a very similar build with Dyadus Anime Guardian, hope it goes well
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" Thank you for answer, my friend! But I mean, is based IC duration enough to Soul of Arakaali can work correctly with Blood Rage? |
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" Yes, mana flask can help a lot. If it works for u, great ;) I definitely find mana regen better, With CwDT u cant get high lvl offering and that is what i want. And it is more reliable to self cast. Again however, if it works for u ... Ur rare gear is shit, u could prolly get much better for 10c a slot. Could get much more life and mana. " It is a very interesting idea. However chilling normal mobs is not necessary. How r u planning on chilling hard bosses with the guardian? " U just need to stop taking dmg over time. As soon as IC pops, u stop, the duration dont matter for the activation of the power. Last edited by 1337fun#2733 on Sep 13, 2017, 4:59:34 AM
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Hi i have some question about scorching ray ^^
So first why the dps in game of scorching ray skyrocket when i take flat elemental dmg to spell but nothing happen(or far less ) when i take spell increase or fire increase ? Second question which is a bit linked about the previous ,is pyre saphire ring good for scorching ray ?because the dps didn't really increase when i equipped it Last question : When should i swap my Dark seer Shadown scepter ? Thx in advance :) |
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