Unofficial Offline Skilltree Calc (Delete the Data folder to update. Stop posting "update please" )

You can download an updated version here:
PoE Skill Tree
I believe it should load the classes correctly.

any new bugs won't be fixed before tomorrow.


Hyskoa: Since we aren't sure if we're allowed to distribute gggs assets and the skilltree files, we need to pull them from their website. Pm me with your email and i will send you the data folder.
I won't create an "offline only" executable as the normal executable won't connect to the internet as long as all files are there.
"
Headhorr wrote:
You can download an updated version here:
PoE Skill Tree
I believe it should load the classes correctly.

any new bugs won't be fixed before tomorrow.


Hyskoa: Since we aren't sure if we're allowed to distribute gggs assets and the skilltree files, we need to pull them from their website. Pm me with your email and i will send you the data folder.
I won't create an "offline only" executable as the normal executable won't connect to the internet as long as all files are there.


Thanks for the quick update!!!
Could you add multiple searches?

like:

life- all life nodes would be circled
block- all block nodes would be circles

In my opinion this would be excellent for new players, as they could search what they plan to max out from their character and simply pick a class that are closest to those particular clusters of nodes that provide the stats they want.
Thanks for the update! Works well enough to use, but it's buggy for me.

After you re-select a saved build, if you try and remove any nodes it removes them all. Also, sometimes (most of the time?) when you click on loading a build it sets it to the wrong class. Possibly the cause of the first issue?
Last edited by onefinemess on Oct 23, 2013, 6:57:11 PM
I can't get either (7z type link or 1.5) to work, crash before getting anything loaded
here is latest error:

The error time: 10/23/2013 13:02
Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at POESKillTree.MainWindow.border1_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)



Also getting this which seems like it may just be a failure to connect of some sort (did take me many tries before I could successfully load the webpage tree):

The error time: 10/23/2013 12:59
Exception: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 108.161.189.192:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
--- End of inner exception stack trace ---
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at POESKillTree.SkillTree.Asset..ctor(String name, String url)
at POESKillTree.SkillTree..ctor(String treestring, startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish)
at POESKillTree.SkillTree.CreateSkillTree(startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish)
at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Exception: System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 108.161.189.192:80
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Int32 timeout, Exception& exception)
Finally got one of them to load, looks like it was just a connection issue with everyone trying to access stuff in high volume making it hard. Thanks for the update guys!
technical error, you can move through the starting point of scion. i attempted to grab the life node from the evasion side node, the program wanted to link them together.
Hi. It keeps crashing for me. :(

The error time: 10/24/2013 13:36
Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at POESKillTree.SkillTree..ctor(String treestring, startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish)
at POESKillTree.SkillTree.CreateSkillTree(startLoadingWindow start, UpdateLoadingWindow update, closeLoadingWindow finish)
at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at MS.Internal.LoadedOrUnloadedOperation.DoWork()
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.Resize(ICompositionTarget resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
"
Headhorr wrote:
You can download an updated version here:
PoE Skill Tree

Thanks! (trying later)

You should also update the OP with the new version!
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
"
Mr_Cee wrote:
"
Headhorr wrote:
You can download an updated version here:
PoE Skill Tree

Thanks! (trying later)

You should also update the OP with the new version!


Thanks a lot! Now works as a charm. Will now have to multitask - rebuilding while working. lol
IGNs:
(SC) dMightyThorOdinson dKingArthur_II dJoanOfArc dQueenPersephone
(HC) dRobinHood dRobinHood_II dJackFrost

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