[3.5] Mjölner Untethered 3.5 UPDATE! Mjölner is back! Uberelder+Shaper done

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philophil wrote:
listen as sacroo said he might only get 4 discharge per sec. But if u would have read my answer to u, u would understand that even if sacroo doesn't get the extra discharge each time, just the fact that the belt let im get more firestorm ( this way more power charge are also generated) it just make it BIS for the dmg it provide trought a stable charge generation.

To explain it even more clearly...... (non realistic number) w/o belt lets say he get 4 proc but he generate on 2 firestorm per sec so after X amount of time he will have generated X amount of charges. But with the belt he get still 4 proc (according to everybody who doesn't belive he's getting 5) but he generate 2.3 firestorm per sec generating X amount of charges. The MORE firestorm u have going the More DMG ur discharge will do due to the constant MAX charge DISCHARGE.

Also sacroo if u want to be sure how many discharge u get just analyse a shaper recording frame by frame thats what i did to prove to some retard that i did proc 5 discharge per sec.

Don't lose hope overtime ppl get smarter ;)


That's all the guy was asking was whether you reach 5 discharges per second with the belt. He's not arguing or questioning the utility of the belt regarding more firestorms. I really don't see the problem here he was just having a discussion but you are acting like a [Removed by Support].

[Removed by Support]
Last edited by West_GGG#0000 on Sep 5, 2017, 4:01:08 PM
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chilipino wrote:

Don't get me wrong. I WANT this belt to be worth (I hit a +1 endu vaal on mine a few weeks back). I'm just trying to get definitive math on whether or not it's worth.


im litteraly answering is question no matter how u see it this belt is BIS because it give more stable charge generation. he just asked if its worth it i answered it thats all w/o insulting him unlike u.

THE BELT IS BETTER THEN ANY OTHER OPTION... u can simply get more AS n he will reach is 5 proc per sec with some tweak on gear.....

So keep ur social skill for urself ...... btw u will have ur comment removed u cannot insult ppl like this on forum randomly
A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
Last edited by philophil#2404 on Sep 5, 2017, 3:59:56 PM
Guys please be gentle on this thread, we had a really interesting discussion about the belt and attack speed and all questions were reasonable. There is no need to feel offended by other opinions.
Hi..how can I increase my dps? besides area damage, in my passive tree, I'm missing something to get my damage at least to 200k on PoB.

if you could look, that would be AWESOME! :D https://pastebin.com/uQXyGgtg
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philophil wrote:
listen as sacroo said he might only get 4 discharge per sec. But if u would have read my answer to u, u would understand that even if sacroo doesn't get the extra discharge each time, just the fact that the belt let im get more firestorm ( this way more power charge are also generated) it just make it BIS for the dmg it provide trought a stable charge generation.

To explain it even more clearly...... (non realistic number) w/o belt lets say he get 4 proc but he generate on 2 firestorm per sec so after X amount of time he will have generated X amount of charges. But with the belt he get still 4 proc (according to everybody who doesn't belive he's getting 5) but he generate 2.3 firestorm per sec generating X amount of charges. The MORE firestorm u have going the More DMG ur discharge will do due to the constant MAX charge DISCHARGE.

Also sacroo if u want to be sure how many discharge u get just analyse a shaper recording frame by frame thats what i did to prove to some retard that i did proc 5 discharge per sec.

Don't lose hope overtime ppl get smarter ;)


Resorting to ad hominems (implying I'm dumb with your last comment) doesn't promote learning.

And again, the my question isn't # of charges per discharge. My question is # discharges / second. That's the mechanic interaction I'm interested in because it applies to many other builds that don't rely on CoC to get power charges (Berserker/Juggernaut mjolner variants, etc.).

I'm responding to Sacro's post next with some good theory from RicoRGB. At least there's some hope yet having an objective discussion about this.

EDIT: spelling
IGN: Yolowanda
Last edited by chilipino#1558 on Sep 5, 2017, 10:09:24 PM
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Sacr0 wrote:
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chilipino wrote:


I did look at the guide. What I'm asking about is the relationship of cyclone attack speed and the amount of discharges you can proc with Mjolner. The question has nothing to do with the CoC portion of the build. I'm wondering if the belt is worth in terms of getting an extra discharge out of Mjolner given the attack speed you get from the build (i.e. - does the build hit 5 spins/second). That's it.

I cant say for sure how many discharges im able to trigger per second, its just too fast to count. If i had to guess id say around 4.
But what i can definitely say is that with the flow untethered equipped, i trigger discharges more often and faster than without. So even with unoptmized attack speed, we can trigger around 1 extra discharge per second due to the belt.

Did you feel the same when trying it out ingame?

I think its really hard to calculate the hitrate from cyclone. Its seems not to be linear, it seems to rely on movement speed much more than attack speed. All i can say is: it works somehow.


Hey Sacro. Thanks for chiming in here. I've done a little more reading and it looks like RicoRGB has a good hyphothesis about attack time vs. discharges/s.

Check out the last post on the page here:
https://www.pathofexile.com/forum/view-thread/1846362/page/20#p14855508

It makes sense to me in theory. Cheers.

tl;dc (too long; didn't click):

Looks like the sweet spot to get 5 discharges / second is between 4.5 and 4.7 aps. For reference, my no-buff 4.1 aps goes to 4.55 when i've taken a savage hit. Also interesting is that anything >= 5.0 aps will actually drop you back down to 4 discharges /second. This is all theory but it's the most logical one I've seen so far. Hope to do some testing on my end soon.

EDIT: added tl;dc section
IGN: Yolowanda
Last edited by chilipino#1558 on Sep 5, 2017, 10:20:29 PM
Nevermind, I actually put some thought into it
Last edited by Mehaperson#0233 on Sep 6, 2017, 2:52:22 AM
Hi..how can I increase my dps? besides area damage, in my passive tree, I'm missing something to get my damage at least to 200k on PoB.

if you could look, that would be AWESOME! :D https://pastebin.com/uQXyGgtg
Im on my last day of vacancy! Once i get home i'll check out your builds and see if there are ways to improve it!

I will also check out the thread regarding as and cyclone. I've also done some testing with it already and have the feeling that more than 5aps dont make me trigger more discharges than usual( what i tested was 20/20 faster attacks+ vaal haste vs mapbosses, using a 1l discharge) the trigger rate was almost the same like it is usuallt, maybe it was slightly better. This could come from more as but as well from inc ms due to vaal haste.

Another test i did was to cyclone through bosses with and without a well rolled ms flask( inc ms, inc effect) and the trigger rate from my discharge went up quiet a bit. I have around 120% inc ms while cycloning.
the cyclone behaviour is interesting, but it has no effect on the fact that with the flow untethered we can trigger 1 extra discharge per second.
I addet to my build in pob the same rings i have now just with cold dmg to attacks(at th moment i have cold and fire becaus the others were to expensive). If im unallocating Equilibrium i will loose no dmg and if i unallocating this skill in your pob you will loose 90k. Why? https://pastebin.com/AWBvE65B

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